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09-10-10, 03:32 PM   #8
Nobgul
A Molten Giant
 
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Join Date: Aug 2009
Posts: 693
Originally Posted by break19 View Post
Or, you could make em an all-in-one addon, with subroutines for each class, and use:
Code:
if (select(2, UnitClass("player"))) ~= "ROGUE" then
for a rogue, for example. Then you'd have one addon, and it would then just call the appropriate subroutine(s) for the class.
You Know thats how I setup my AbilitySayings addon. Didint even think of it 0_o.. Thanks
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