Originally Posted by Dridzt
I don't know where you set those options but the buffs alpha seems to be controlled by these 2 values modules/oUF_AuraWatch.lua#L250 missingAlpha and presentAlpha respectively with defaults of fully opaque for present and 3/4 opaque for missing.
So if there's configuration entries for the AuraWatch module I'd look for those options there.
The author is active on Github - though not on this particular project which seems to be abandoned - so you might have better luck creating an issue there.
It's possible they've stopped playing and have no interest in maintaining the project.
|
Didn't work unfortunately. I tried swapping and also setting each of those variables to 0 or 1 to see if that had any effect and reloaded each time but it didn't do anything. I even tried to restart the game to see if that had any effect (although before a reload was enough to apply changes made to this addons' config file)
I was also swapping around some Hide with Show with no effect.
Code:
local function DefaultExpireIcon(watch, icon)
if not icon.onlyShowPresent then
if icon.cd then
icon.cd:Show()
end
if icon.count then
icon.count:SetText()
end
icon:SetAlpha(watch.missingAlpha)
if icon.overlay then
icon.overlay:Show()
end
icon:Show()
if watch.PostExpireIcon then watch.PostExpireIcon(watch, icon) end
end
end
But at this point, there's more incomprehensible stuff on the file to me as a non-programmer than comprehensible stuff.
I'll try contacting the author on github.
Ty for the suggestions