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Mapping/optimize stuff in LUA to make it fit in a macro?
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12-03-12, 08:08 PM
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drojden
A Defias Bandit
Join Date: Dec 2012
Posts: 3
nvm figured it out by my self.
Just put the mapping into an array
/script a={1,2,4,1,8,7,5,6,3,4,5}; v="player";for p=0,GetNumGroupMembers() do if(p>0) then v="party"..p;end;q,x,c=UnitClass(v); m=a[c]; SetRaidTarget(v, m);end
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