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01-16-15, 08:27 PM   #1
Griffon Silvertongue
Premium Member
Premium Member
Join Date: Dec 2006
Posts: 2
Skulls showing up on the map?

With the latest release, I now get a skull on my map for everything I kill to include critters. I've looked through the lua file and I found entries in the "E" section that match the skulls. When I delete the entries, the skulls disappear. The next time I kill something a new skull will appear for that new kill.

Is this a new feature? I don't see anything in the options where I can turn this off.





Code:
["XPMax"] = 790400,
["Weekly"] = {
	["OutdoorChest"] = false,
	["LootKey"] = false,
	["Sha"] = false,
	["Nalak"] = false,
	["MoguRune"] = false,
	["Chamberlain"] = false,
	["Ritual"] = false,
	["Galleon"] = false,
	["Oondasta"] = false,
},
["NXLoggedOnNum"] = 1,
["Pos"] = "971^43.849778^52.085030",
["E"] = {
	"I^142146077800^971^86a9da^Entered", -- [1]
	"I^142146086400^947^885a15^Entered", -- [2]
	"K^142146088600^947^551470^Ancient Pearltusk^1", -- [3]
	"I^142146088601^947^551470^+884 xp", -- [4]
	"K^142146124800^947^54d463^Ancient Pearltusk^2", -- [5]
	"I^142146124801^947^54d463^+884 xp", -- [6]
	"I^142146131300^971^5283ac^Entered", -- [7]
},

Last edited by Griffon Silvertongue : 01-16-15 at 08:32 PM.
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