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11-27-10, 10:44 PM   #20
SDPhantom
A Pyroguard Emberseer
 
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Heh... swapped the wrong values in my previous fix. Should be corrected now. The aim of the experimental code is to make storing orientation obsolete since it could be derived from the point set. The texture flip was intended to be in the design from the start, but my original formulas were glitched.
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Last edited by SDPhantom : 11-27-10 at 10:46 PM.
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