Some questions:
1. What EXACTLY are you trying to monitor, an event that the game runs outside of your control ( what is it ) , or an event you have created yourself which you have total control over ( maybe you can make some adjustments to it to make the addon writing easier and expand on it as your addon writing skills improve) ?
2. What are you HOPING to achieve with this addon ?
3. What is working as expected ?
4. What isn't working as expected ? What were you wanting it to do ? What is it doing instead ?
5. Have you made sure you have something like bugrabber and bugsack active picking up any errors ? If you have errors the addon will stop at that point, so you would need to fix those errors before seeing how the code runs when it isn't bugging out.
If you weren't aware, unfortunately programming can involve a lot of testing, fixing, testing, fixing time. Some less of them, some more of them. It all depends on the complexity of the project.
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