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08-16-19, 12:09 PM   #1
glaaod
A Murloc Raider
Join Date: Aug 2019
Posts: 4
Moving default BuffFrame

Hi,

I'm in the process of making a simple addon to change the placement of the default UI frames.

Most frames can be moved just fine with just a few lines of basic code. Example:

Code:
PlayerFrame:ClearAllPoints()
PlayerFrame:SetPoint("CENTER", UIParent, "CENTER", -117, -309)
PlayerFrame.SetPoint = function() end
PlayerFrame:SetUserPlaced(true)
(The PlayerFrame and TargetFrame need the additional line at the end to work, otherwise everything seems to only need the first 3 lines.)

The only thing I'm having trouble with is the BuffFrame. You can move it just fine with the approach above, however, it seems to break target of target functionality, and I can not figure out why.
I have tried to add the "SetUserPlaced(true)" and a few other things but nothing seems to work.

Any help would be appreciated.
Thanks!
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