Originally Posted by gmarco
Hi,
You are right about the first.
It changes fonts globally (changing also the damage fonts as well).
On the second you are not correct.
It changes the damage fonts as you can check the code:
Lua Code:
local size = 16 CombatTextFont:SetFont(STANDARD_TEXT_FONT, size, "OUTLINE") CombatTextFont:SetShadowOffset(1,-1) CombatTextFont:SetShadowColor(0,0,0,0.6) CombatTextFontOutline:SetFont(STANDARD_TEXT_FONT, size, "OUTLINE") CombatTextFontOutline:SetShadowOffset(1,-1) CombatTextFontOutline:SetShadowColor(0,0,0,0.6) COMBAT_TEXT_HEIGHT = size COMBAT_TEXT_CRIT_MAXHEIGHT = size*1 COMBAT_TEXT_CRIT_MINHEIGHT = size*1 COMBAT_TEXT_SCROLLSPEED = 2.5 local function UpdateDisplayMessages() if COMBAT_TEXT_FLOAT_MODE == "1" then COMBAT_TEXT_LOCATIONS.startY = 325 COMBAT_TEXT_LOCATIONS.endY = 525 end end hooksecurefunc("CombatText_UpdateDisplayedMessages", UpdateDisplayMessages)
You can choose the font using:
CombatTextFont:SetFont("Fonts\\FRIZQT__.TTF", 11, "OUTLINE, MONOCHROME")
You don't need to activate .. just install.
|
I answer here to your pm so it could be corrected if I did some mistakes
1) Install the rCombatText addon.
2) Copy the desired font in the rCombatText folder ( es. Candara.ttf)
3) Edit the file rCombatText.lua in this way editing the size and adding the name of the font:
Lua Code:
local size = 16
local myfont = "Interface\\Addons\\rCombatText\\Candara.ttf"
CombatTextFont:SetFont(myfont, size, "OUTLINE")
CombatTextFont:SetShadowOffset(1,-1)
CombatTextFont:SetShadowColor(0,0,0,0.6)
CombatTextFontOutline:SetFont(myfont, size, "OUTLINE")
CombatTextFontOutline:SetShadowOffset(1,-1)
CombatTextFontOutline:SetShadowColor(0,0,0,0.6)
COMBAT_TEXT_HEIGHT = size
COMBAT_TEXT_CRIT_MAXHEIGHT = size*1
COMBAT_TEXT_CRIT_MINHEIGHT = size*1
COMBAT_TEXT_SCROLLSPEED = 2.5
local function UpdateDisplayMessages()
if COMBAT_TEXT_FLOAT_MODE == "1" then
COMBAT_TEXT_LOCATIONS.startY = 325
COMBAT_TEXT_LOCATIONS.endY = 525
end
end
hooksecurefunc("CombatText_UpdateDisplayedMessages", UpdateDisplayMessages)
Load the game and play.
Please let us know if it works.