Originally Posted by myrroddin
I have signed up, but will double check. Might not have it because i'm not currently paying monthly.
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Ive tested something similar on alpha with my UI....
You can use
- frame:GetDepth()
- frame:GetEffectiveDepth()
- frame:IgnoreDepth(boolean)
- frame:SetDepth(value)
to handle the 3D depth
Edit: seems to be disabled!