I doubt it's bugged, you probably just aren't displaying your frame correctly. The model needs a height, a width, an anchor, and a visible parent to be shown.
You only have a height listed there, no anchor and we can't tell what condition "myFrame" is in.
If you open your character pane you can just type /run CharacterModelFrame:SetDisplayInfo(26711) to test whether the function is actually functioning.
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