Originally Posted by zork
Ok I tried my best to explain it to you in the other thread but I seem to have failed.
I created an addon for you: oUF_Doom.
https://github.com/zorker/rothui/tre...ow6.0/oUF_Doom
Screenshots: http://imgur.com/a/BHfcs
It does exactly what I described in the other thread. Create a fake statusbar for value updates.
Create a texture and apply the value changes via SetTexCoord to that texture.
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Hi zork,
before I go further, I guess I need some clarifications regarding PreUpdate and PostUpdate.
Could I get some explanations regarding them?