Yeah no, that's not what i meant, you're referring to IsQuestFlaggedCompleted, but that's not what i'm trying to know here.
I'm not trying to know if i have already looted "that" rare sometimes today. I'm trying to know if i looted the mob i was in combat with a few seconds ago so i can leave the group.
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if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }
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