Originally Posted by Duugu
Is this a castbar for party/raid units? Or for a target frame?
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Neither, it's for the player castbar - just adding a latency safe zone to the end of the default one.
I hadn't even realised party and raid units might be further muddying the waters, though I'd say the error is clearly based upon some cross-pollution of the player and target. It's an easily replicable error; just cast when the target is channeling. I will see what happens when i target a party member channeling a spell though.
edit: same result when targeting a party member w/o any other variation. Also getting no print returns
at all when I put them in the right place, so i guess they're passing correctly?