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12-25-11, 06:09 AM   #2
OmegaExtreme
A Wyrmkin Dreamwalker
 
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Join Date: Oct 2011
Posts: 58
In the short term what Carbonite needs is a redesign of the options menu its confusing and not very descriptive and... ugly. Keep it short, to the point and shiny.

In the long term Carbontie NEEDS to be completly rewritten from the ground up.

A rewrite SHOULD be.

-Written so that anyone can read the code without having to decode it or know the cryptkey etc.

-Split into different moduels (this cramming everything into the one file is very unprofessional and looks very untidy).

-Users need to be given more control over what they want enabled and what they don't want enabled: like for me I dont like the carbonite minimap and I hate having to press the Carbonite minimap button to hide it ever time i press M to view the big Carbonite map.

-Split Carbonite into sepparate "AddOns" ie
*-CarboniteCore (Core code needed for Carbonite to work)
*--CarboniteMaps (including routing and gathering)
*--CarbonitePvP (Battleground maps and Punks)
*--CarbonitePvE (Instance/Raids maps)
*--CarboniteQuests (Quest Data and Locs)
*--CarboniteWarehouse
*--CaroniteUI (controls what menus (Social) are integrated into Carbonite)

The above section is just a general idea of what I reccomend gets done im sure Arty and the guys have other ideas or they'll just give me the silent treatment and do what they want to do.

Carbonite is a powerful addon but IMHO its current implementation is sub-optimal and (for lack of a better word) messy.

Edit: Typos.

Last edited by OmegaExtreme : 12-25-11 at 06:15 AM.