I briefly attempted to duplicate Macaroon's functionality with SuperDuperMacro + Bartender 4. The results, while promising, were still light years from where they needed to be. I am extremely appreciative that Macaroon is back, and is looking to the future. But anyway...
Things to Keep- 1000+ character length macro's.
- Unlimited number of bars/buttons.
- Bars/buttons change on dual spec, stance/form, vehicle/possess.
- Profiles. Setting separate profiles for each spec.
- Ability to change individual buttons between: macro, action ID, pet ID, etc.
- Ability to adjust the action ID number on individual buttons.
- Ability to disable the display of keybindings, macro names, spell activation glow, etc.
- Ability to scale, hide, and reveal-on-conditional bars/buttons.
That's about all I can think of that I would like to see carried into the new generation.