woohoo yay for cc and strategic dungeons, i'm all up for it and it was something i severely missed in LK.
some oldskool dungeons where indeed boring, but hey, at least they had some sort of "adventure" feeling to it, and in wotlk, with a bunch of lvl 80's they are boring even if they take only 15 minutes of pressing a few buttons.
so i'm all up for somewhat longer dungeons and more cc, but only if there's somewhat of an "adventure-ish" feeling to the dungeon itself.
I just hope that banish / enslave will be required more in the new dungeons, opposed to what was needed in LK (i think i used it 0 times on my lock).
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