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07-29-10, 03:32 PM   #13
Xruptor
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Originally Posted by Mischback View Post
It should be possible to spawn more than one oUF.player and with 1.4 it is possible to spawn it with a different style-function.

So you may spawn a player-frame as we are used to, and spawn another one, which basically only contains the castbar of the player. So it should be moveable with oUF_MovableFrames, as you fullfill the limitation, as you describe them.
Hmm that's one possibility. But wouldn't that make two styles show up rather then one? I would have to label the second one something close like oUF_MyStyle2 from oUF_Mystyle1.

There has to be another way to do this. If worst comes to worst I'll just hand code the movement.
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