Originally Posted by Sojik
The only thing I can think to try is switching oUF:Spawn to self:Spawn. That's the only thing I notice different in how oUF_Lily spawns units. Can you get any other units to spawn?
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yep, there's absolutely no problem with any other unit (player,target,tot,pet,focus and party/raid headers). I even tried to spawn them both ways: with or without Factory() func, both worked.
It just feels that i'm missing something :S
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