Originally Posted by Seerah
1. what is currently wrong with it?
2. what would make it better?
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It doesn't work properly at the moment, and generates a global error on activation;
Code:
Date: 2009-08-12 20:10:12
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\KillLog\KillLog_GeneralFrame.lua line 147:
bad argument #1 to 'getn' (table expected, got nil)
Debug:
(tail call): ?
[C]: ?
[C]: getn()
KillLog\KillLog_GeneralFrame.lua:147: KillLog_GeneralFrame_OnShow()
[string "*:OnShow"]:1:
[string "*:OnShow"]:1
[C]: Show()
KillLog\KillLogFrame.lua:241: KillLogFrame_ShowSubFrame()
KillLog\KillLogFrame.lua:228: ToggleKillLog()
KillLog\KillLogFrame.lua:250: KillLogTab_OnClick()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
and
Code:
Date: 2009-08-12 20:12:26
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\KillLog\KillLog_DeathFrame.lua line 61:
bad argument #1 to 'getn' (table expected, got nil)
Debug:
(tail call): ?
[C]: ?
[C]: getn()
KillLog\KillLog_DeathFrame.lua:61: KillLog_DeathFrame_Update()
KillLog\KillLog_DeathFrame.lua:16: KillLog_DeathFrame_OnShow()
[string "*:Onshow"]:1:
[string "*:Onshow"]:1
[C]: Show()
KillLog\KillLogFrame.lua:241: KillLogFrame_ShowSubFrame()
KillLog\KillLogFrame.lua:228: ToggleKillLog()
KillLog\KillLogFrame.lua:254: KillLogTab_OnClick()
[string "*:OnClick"]:2:
[string "*:OnClick"]:1
and
Code:
Date: 2009-08-12 20:13:27
ID: 3
Error occured in: Global
Count: 1
Message: ..\AddOns\KillLog\KillLog_ListFrame.lua line 154:
attempt to index global 'GetQuestDifficultyColor' (a function value)
Debug:
(tail call): ?
[C]: ?
KillLog\KillLog_ListFrame.lua:154: KillLog_ListFrame_Update()
KillLog\KillLog_ListFrame.lua:730: KillLog_ListFrame_Tab_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
2. An improvement would be faster and more efficient ways to see the creatures in your session list and overall list. But most of all would it be a great thing to have it back and "up and running" so to speak