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01-09-06, 09:56 AM   #2
Yuddha
A Deviate Faerie Dragon
 
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Join Date: Jan 2006
Posts: 13
I was poking at a texture last night with Photoshop as well. My first try worked (even though it was the right size and the edge wasn't feathered like I wanted). However, every subsequent texture I tried booched -- I'd get green blocks.

One thing with Photoshop v. WoW... I found the alpha channel needs to be painted the inverse of what you expect. Things that should show are white in the alpha channel, things that are invisible are black.

Of course, maybe I should be doing this stuff during the week. Kind of a pain to wait in the 500+ queue just to test some textures for my UI.
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Yuddha - Tauren Hunter, Zul'jin <Collective Conscious>
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