Cooldown bug not squashed in 5.01.01
Unfortunately it still happens. Attached are screenshots of the problem. The first is how it looks normally with just a few abilities on cooldown and the second is with MANY abilities on cooldown.. notice it shifts up as mentioned in the original post and would be in the way of the mob debuff bar. Also not all the abilities that are on 'cooldown' (rune cooldown in this case) are shown, it seems to max out at 10.. DKs have many more than 10 abilities that are on 'cooldown' when all frost/unholy runes are refreshing.
Also tooltips do not work for the cooldown bar, in or out of combat.
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