Thread: Sexy Interface?
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12-11-08, 09:35 AM   #2
Psoewish
A Scalebane Royal Guard
 
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Join Date: Nov 2008
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I'm not sure if I want you to wet dream about me ...

Anyway, I strongly suggest you give Pitbull another try. sure, the options look intimidating, but they are the exact same for every frame you want to configure. So if you carefully look at every option in the player frame setup, you'll know how to work with Pitbull. it just looks hard, but if you take 10 minutes of your time and read everything carefully, it's really easy.

Other than that, for action bars there's Dominos (this is the update to Bongos3), Bartender4, Macaroon and a lot of others.
I personally prefer Dominos, and dislike Macaroon because this is too much hassle to set up to achieve something simple (all i want is move my actionbars around after all)

For your minimap, I suggest a square one. Chinchilla is popular, but a bit heavy. Then there's squeenix, which is light but a bit less popular. Personally I use PocketPlot, which isn't known that much, and I wonder why that is because it's awesome. :]

Then let's see ... For the classes listed, I strongly suggest getting either ClassTimer or DoTimer. This will track various things (and is useful for every class actually) like clearcasting duration, your scorch debuff, curses durations, your hots on players, mangle duration, etc. (examples given for classes you play obviously :P)

If you want it to look really sexy, getting the SharedMedia libs and Fontain are a must, as sharedMedia will add more bar textures and fonts to your game. While Fontain lets you configure those fonts globally across your entire UI (or have different fonts for different parts of it).

That's all I can come up with right now.
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