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Search: Posts Made By: Fizzlemizz
Forum: Graphics Help 06-29-22, 11:10 AM
Replies: 2
Views: 102
Posted By Fizzlemizz
What about a Backdrop using...

What about a Backdrop using "Interface\\Tooltips\\UI-Tooltip-Border" as the border texture?
Forum: Tutorials & Other Helpful Info. 06-20-22, 08:37 PM
Replies: 8
Views: 304
Posted By Fizzlemizz
BACKDROP_TOOLTIP_16_16_5555 doesn't exist...

BACKDROP_TOOLTIP_16_16_5555 doesn't exist (anymore?)
Forum: AddOn Help/Support 06-07-22, 06:32 PM
Replies: 1
Views: 293
Posted By Fizzlemizz
This in an addon that loads with the...

This in an addon that loads with the Blizzard_TradeSkillUI will add the recipe ID to the text.

You can use that (or whatever you need) to do your calculation and add that text instead. The Count...
Forum: AddOn Search/Requests 06-03-22, 11:06 AM
Replies: 8
Views: 668
Posted By Fizzlemizz
Not really because way too lazy. I've updated...

Not really because way too lazy.

I've updated the code in my OP to add totals for characters. In order to get it to work properly you will need to follow the Notes after...
Forum: AddOn Search/Requests 06-01-22, 08:19 PM
Replies: 8
Views: 668
Posted By Fizzlemizz
You could probably get the information from the...

You could probably get the information from the Elvui SavedVariables but I've never used the addon and have no idea how it's data is structured.

It's global information and using it to display...
Forum: AddOn Search/Requests 05-31-22, 12:21 PM
Replies: 8
Views: 668
Posted By Fizzlemizz
You can't get this information for other...

You can't get this information for other characters, just the one currently logged on.

It requires a bunch of code to save data as each character logs on/off or has their bank balance updated. It...
Forum: AddOn Search/Requests 05-27-22, 04:04 PM
Replies: 8
Views: 668
Posted By Fizzlemizz
You can't "programatically" send text to the...

You can't "programatically" send text to the clipboard. You need the frame to display the text that you then select and CTRL-C to get it onto the clipboard.

You can create a frame with an EditBox...
Forum: Lua/XML Help 05-26-22, 09:43 AM
Replies: 7
Views: 416
Posted By Fizzlemizz
Kanegasi mentioned that PutItemInBag requires a...

Kanegasi mentioned that PutItemInBag requires a bag id. (InventorySlotId) not a bag number and these start at 20 (bag 1+19 = 20).

Using the table keeps track of where you put the last item instead...
Forum: Lua/XML Help 05-24-22, 11:25 PM
Replies: 7
Views: 416
Posted By Fizzlemizz
Bag 0 is the backpack so checking there first for...

Bag 0 is the backpack so checking there first for empty slots is probably not what you're looking for.

for bag = 1, 4 do

Edit:
In a tight loop, the bag inventory doesn't update in time so you the...
Forum: Lua/XML Help 05-14-22, 11:44 AM
Replies: 3
Views: 536
Posted By Fizzlemizz
The problem being the dropdown menu is a common...

The problem being the dropdown menu is a common widget that gets updated depending on the initialise function.

This should work but because it's hooking the dropdown menus OnHide you never know what...
Forum: Lua/XML Help 05-08-22, 11:49 AM
Replies: 9
Views: 554
Posted By Fizzlemizz
If PLAYER_LOGIN didn't fire until after PEW then...

If PLAYER_LOGIN didn't fire until after PEW then all my addons would be broken. It should fire only once after all inital ADDON_LOADEDs have happened and before PEW.

Which might have caused a...
Forum: Lua/XML Help 05-08-22, 08:58 AM
Replies: 9
Views: 554
Posted By Fizzlemizz
First install seemed to work. GUI popped up,...

First install seemed to work. GUI popped up, PrintCommands() ran, slash command worked, events were processed and in expected order.

Worked just the same after exiting and deleting the SV file.

And...
Forum: Lua/XML Help 05-08-22, 12:22 AM
Replies: 9
Views: 554
Posted By Fizzlemizz
On the face of it it looks like it should work...

On the face of it it looks like it should work but what's here obviously isn't the entire addon.

If you cut the addon down (create a test addon) to just this code and it works then the problem is...
Forum: Lua/XML Help 05-07-22, 09:03 PM
Replies: 9
Views: 554
Posted By Fizzlemizz
What is TSM_StringConverter and is it LOD? If...

What is TSM_StringConverter and is it LOD?

If it is, maybe it is loaded by the "host" addon at PLAYER_LOGIN meaning that event will have already passed before TSM_StringConverter is loaded... or...
Forum: Macro Help 05-07-22, 09:00 AM
Replies: 2
Views: 472
Posted By Fizzlemizz
See the new (9.1.5) restrictions on...

See the new (9.1.5) restrictions on DeleteCursorItem (https://wowpedia.fandom.com/wiki/API_DeleteCursorItem)
Forum: Lua/XML Help 05-05-22, 02:07 PM
Replies: 2
Views: 358
Posted By Fizzlemizz
It looks like the addons config. hasn't had a...

It looks like the addons config. hasn't had a chance to register it's Ace layout options.

If the addon has a slash command to open it's options, it might be better to use that if you're not doing it...
Forum: Lua/XML Help 05-03-22, 12:07 PM
Replies: 7
Views: 495
Posted By Fizzlemizz
With something like SUF, it's highly unlikely...

With something like SUF, it's highly unlikely your problem is the addon load order but more likely the event and event processing order where SUF does it's actual profile/frame initialisation...
Forum: Lua/XML Help 05-03-22, 10:34 AM
Replies: 7
Views: 495
Posted By Fizzlemizz
Yeah, dependancies won't work if you're talking...

Yeah, dependancies won't work if you're talking about making your addon a dependacy of someone elses.

Probably need to see if there some way to re-initialise SUF after you've done your changes.

If...
Forum: Lua/XML Help 05-03-22, 09:35 AM
Replies: 7
Views: 495
Posted By Fizzlemizz
Make addon 1 a dependancy of addon 2 in its .toc....

Make addon 1 a dependancy of addon 2 in its .toc. Optional or Required depending on wether addon 1 may be installed or not.

## OptDeps: AddOn1
or
## RequiredDeps: AddOn1
Forum: Lua/XML Help 04-28-22, 10:24 PM
Replies: 3
Views: 427
Posted By Fizzlemizz
text:SetPoint("TOPLEFT", 5,...

text:SetPoint("TOPLEFT", 5, -15)
text:SetSize(raidLockoutFrame:GetWidth() - 10, 12) -- fixed with/height


Adjust numbers to suit.

If the string itself has new line characters (\n) they will need to...
Forum: Lua/XML Help 04-24-22, 10:29 AM
Replies: 3
Views: 632
Posted By Fizzlemizz
You don't need to explicitly add the "nil" but...

You don't need to explicitly add the "nil" but you need to use :SetTexture on both.
Forum: Lua/XML Help 04-24-22, 10:06 AM
Replies: 3
Views: 632
Posted By Fizzlemizz
That or just...

That or just FocusFrameNameBackground:SetTexture() is fine.
Forum: Lua/XML Help 04-21-22, 01:33 AM
Replies: 4
Views: 463
Posted By Fizzlemizz
local f =...

local f = CreateFrame("Frame","PantherWelcome",UIParent, "BackdropTemplate")
Forum: Lua/XML Help 04-21-22, 01:09 AM
Replies: 4
Views: 463
Posted By Fizzlemizz
Every frame used to have a backdrop if it was...

Every frame used to have a backdrop if it was needed or not. Now they are optional (at least in retail, I don't think change has been backported to the classics yet but...?).

In retail, your frames...
Forum: Lua/XML Help 04-20-22, 08:25 PM
Replies: 2
Views: 356
Posted By Fizzlemizz
Those all seem to be frames from Load On Demand...

Those all seem to be frames from Load On Demand addons so you're probably trying to hook them before they exist.

What you need to do is find the Blizzard addon they belong to.
Create a frame and...
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