Forum: Graphics Help
06-29-22, 11:10 AM
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Replies: 2
Views: 102
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Forum: Tutorials & Other Helpful Info.
06-20-22, 08:37 PM
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Replies: 8
Views: 304
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Forum: AddOn Help/Support
06-07-22, 06:32 PM
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Replies: 1
Views: 293
This in an addon that loads with the...
This in an addon that loads with the Blizzard_TradeSkillUI will add the recipe ID to the text.
You can use that (or whatever you need) to do your calculation and add that text instead. The Count...
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Forum: AddOn Search/Requests
06-03-22, 11:06 AM
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Replies: 8
Views: 668
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Forum: AddOn Search/Requests
06-01-22, 08:19 PM
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Replies: 8
Views: 668
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Forum: AddOn Search/Requests
05-31-22, 12:21 PM
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Replies: 8
Views: 668
You can't get this information for other...
You can't get this information for other characters, just the one currently logged on.
It requires a bunch of code to save data as each character logs on/off or has their bank balance updated. It...
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Forum: AddOn Search/Requests
05-27-22, 04:04 PM
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Replies: 8
Views: 668
You can't "programatically" send text to the...
You can't "programatically" send text to the clipboard. You need the frame to display the text that you then select and CTRL-C to get it onto the clipboard.
You can create a frame with an EditBox...
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Forum: Lua/XML Help
05-26-22, 09:43 AM
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Replies: 7
Views: 416
Kanegasi mentioned that PutItemInBag requires a...
Kanegasi mentioned that PutItemInBag requires a bag id. (InventorySlotId) not a bag number and these start at 20 (bag 1+19 = 20).
Using the table keeps track of where you put the last item instead...
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Forum: Lua/XML Help
05-24-22, 11:25 PM
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Replies: 7
Views: 416
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Forum: Lua/XML Help
05-14-22, 11:44 AM
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Replies: 3
Views: 536
The problem being the dropdown menu is a common...
The problem being the dropdown menu is a common widget that gets updated depending on the initialise function.
This should work but because it's hooking the dropdown menus OnHide you never know what...
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Forum: Lua/XML Help
05-08-22, 11:49 AM
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Replies: 9
Views: 554
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Forum: Lua/XML Help
05-08-22, 08:58 AM
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Replies: 9
Views: 554
First install seemed to work. GUI popped up,...
First install seemed to work. GUI popped up, PrintCommands() ran, slash command worked, events were processed and in expected order.
Worked just the same after exiting and deleting the SV file.
And...
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Forum: Lua/XML Help
05-08-22, 12:22 AM
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Replies: 9
Views: 554
On the face of it it looks like it should work...
On the face of it it looks like it should work but what's here obviously isn't the entire addon.
If you cut the addon down (create a test addon) to just this code and it works then the problem is...
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Forum: Lua/XML Help
05-07-22, 09:03 PM
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Replies: 9
Views: 554
What is TSM_StringConverter and is it LOD?
If...
What is TSM_StringConverter and is it LOD?
If it is, maybe it is loaded by the "host" addon at PLAYER_LOGIN meaning that event will have already passed before TSM_StringConverter is loaded... or...
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Forum: Macro Help
05-07-22, 09:00 AM
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Replies: 2
Views: 472
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Forum: Lua/XML Help
05-05-22, 02:07 PM
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Replies: 2
Views: 358
It looks like the addons config. hasn't had a...
It looks like the addons config. hasn't had a chance to register it's Ace layout options.
If the addon has a slash command to open it's options, it might be better to use that if you're not doing it...
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Forum: Lua/XML Help
05-03-22, 12:07 PM
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Replies: 7
Views: 495
With something like SUF, it's highly unlikely...
With something like SUF, it's highly unlikely your problem is the addon load order but more likely the event and event processing order where SUF does it's actual profile/frame initialisation...
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Forum: Lua/XML Help
05-03-22, 10:34 AM
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Replies: 7
Views: 495
Yeah, dependancies won't work if you're talking...
Yeah, dependancies won't work if you're talking about making your addon a dependacy of someone elses.
Probably need to see if there some way to re-initialise SUF after you've done your changes.
If...
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Forum: Lua/XML Help
05-03-22, 09:35 AM
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Replies: 7
Views: 495
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Forum: Lua/XML Help
04-28-22, 10:24 PM
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Replies: 3
Views: 427
text:SetPoint("TOPLEFT", 5,...
text:SetPoint("TOPLEFT", 5, -15)
text:SetSize(raidLockoutFrame:GetWidth() - 10, 12) -- fixed with/height
Adjust numbers to suit.
If the string itself has new line characters (\n) they will need to...
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Forum: Lua/XML Help
04-24-22, 10:29 AM
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Replies: 3
Views: 632
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Forum: Lua/XML Help
04-24-22, 10:06 AM
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Replies: 3
Views: 632
That or just...
That or just FocusFrameNameBackground:SetTexture() is fine.
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Forum: Lua/XML Help
04-21-22, 01:33 AM
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Replies: 4
Views: 463
local f =...
local f = CreateFrame("Frame","PantherWelcome",UIParent, "BackdropTemplate")
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Forum: Lua/XML Help
04-21-22, 01:09 AM
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Replies: 4
Views: 463
Every frame used to have a backdrop if it was...
Every frame used to have a backdrop if it was needed or not. Now they are optional (at least in retail, I don't think change has been backported to the classics yet but...?).
In retail, your frames...
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Forum: Lua/XML Help
04-20-22, 08:25 PM
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Replies: 2
Views: 356
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