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Search: Posts Made By: Gethe
Forum: RealUI 07-11-23, 12:42 AM
Replies: 0
Sticky: RealUI Update
Views: 4,019
Posted By Gethe
RealUI Update

Update 2.3.7 has just been released with fixes for patch 10.1.0 and support for patch 10.1.5.

This is very likely to be my last major update for RealUI.

This is not a decision made lightly, but as...
Forum: RealUI 05-28-21, 09:11 PM
Replies: 0
Views: 7,146
Posted By Gethe
Personal Update

RealUI needs help. It's been about ten years(!) since I started contributing to RealUI, and about eight years since I took over the majority of development. A lot has changed in that time, from...
Forum: RealUI 03-14-21, 02:02 PM
Replies: 2
Views: 4,959
Posted By Gethe
There are no plans to do this. I barely have the...

There are no plans to do this. I barely have the time to maintain my current projects, let alone a separate one for just unit frames.
Forum: RealUI 03-14-21, 01:54 PM
Replies: 6
Views: 3,316
Posted By Gethe
Could you DM me a copy of your RealUI_Inventory...

Could you DM me a copy of your RealUI_Inventory saved variables file?
Forum: RealUI 01-04-21, 12:39 PM
Replies: 2
Views: 3,900
Posted By Gethe
Make sure you have the latest version 2.2.6. This...

Make sure you have the latest version 2.2.6. This should include the fix for that.
Forum: RealUI 12-29-20, 08:34 AM
Replies: 3
Views: 5,729
Posted By Gethe
The next release will fix this

The next release will fix this
Forum: RealUI 12-27-20, 02:32 PM
Replies: 0
Views: 6,618
Posted By Gethe
Project Update

I made a public post yesterday on Patreon (https://www.patreon.com/posts/45446500) that I have copied here so that more people can see it.



While I'm generally more active on the RealUI Discord...
Forum: RealUI 11-29-20, 10:39 AM
Replies: 1
Views: 7,138
Posted By Gethe
The garrison button is hidden by default, but is...

The garrison button is hidden by default, but is shown on mouseover. It's in the top right of the minimap.
Forum: RealUI 10-30-20, 11:29 PM
Replies: 6
Views: 6,892
Posted By Gethe
If /resetFrames didn't work, you can try...

If /resetFrames didn't work, you can try this:
/run MailFrame:ClearAllPoints(); MailFrame:SetPoint("CENTER")
Forum: RealUI 10-24-20, 06:04 PM
Replies: 6
Views: 6,892
Posted By Gethe
The chat command /resetFrames should help

The chat command /resetFrames should help
Forum: RealUI 10-15-20, 04:14 PM
Replies: 3
Views: 9,458
Posted By Gethe
This is a new option, in the Tooltips section at...

This is a new option, in the Tooltips section at /realadv. Check "at cursor". If you have any further questions, please create a new thread.
Forum: RealUI 10-13-20, 10:02 PM
Replies: 1
Views: 16,328
Posted By Gethe
Shadowlands Update: 2.2.2a

This is a fairly minor update in that aside from compatibility with the latest patch, it's mostly just bug fixes. You can read more about that in the change log...
Forum: RealUI 08-22-20, 09:30 AM
Replies: 1
Views: 6,787
Posted By Gethe
Yes, RealUI will be updated for Shadowlands.

Yes, RealUI will be updated for Shadowlands.
Forum: RealUI 07-28-20, 08:01 AM
Replies: 4
Views: 8,684
Posted By Gethe
It's a separate addon and can be disabled like...

It's a separate addon and can be disabled like any other.
Forum: RealUI 07-22-20, 03:45 PM
Replies: 4
Views: 8,684
Posted By Gethe
No you don't need to. The new addon is completely...

No you don't need to. The new addon is completely separate.
Forum: RealUI 07-16-20, 01:54 PM
Replies: 9
Views: 9,007
Posted By Gethe
As Sidew mentioned, it is from the EventNotifier...

As Sidew mentioned, it is from the EventNotifier module. Options are in /realadv -> UI Tweaks -> EventNotifier

And yes, RealUI will be continuing into Shadowlands. I've already received an invite,...
Forum: RealUI 06-23-20, 10:48 AM
Replies: 0
Views: 10,247
Posted By Gethe
Update 2.2.0

https://i.imgur.com/olt0KIx.png

With this update, cargBags_Nivaya is being replaced by a brand new addon: RealUI_Inventory. The new addon tries to maintain the core feel of the old one, while...
Forum: RealUI 01-17-20, 04:53 PM
Replies: 6
Views: 6,717
Posted By Gethe
You can reset trade skills with this: /run...

You can reset trade skills with this:
/run TradeSkillFrame:ClearAllPoints(); TradeSkillFrame:SetPoint("CENTER")

This should put it in the middle of the screen. Move it with the mouse again and it...
Forum: RealUI 10-23-19, 08:32 AM
Replies: 12
Views: 11,146
Posted By Gethe
Idk why you posted in a year old thread, but I...

Idk why you posted in a year old thread, but I would first make sure you are using the most recent version, 2.1.2.

After that, check if you're getting any errors. There will be a red bug icon on...
Forum: Chit-Chat 10-02-19, 01:31 PM
Replies: 17
Views: 20,906
Posted By Gethe
I have to sit this one out, but I'll be there in...

I have to sit this one out, but I'll be there in spirit.
Forum: RealUI 09-24-19, 01:22 AM
Replies: 0
Views: 6,908
Posted By Gethe
Update 2.1.0

https://i.imgur.com/olt0KIx.png

I am pleased to introduce RealUI_Tooltips as a replacement for FreebTip. Tooltips provides most of the features present in FreebTip, as well as options for displaying...
Forum: RealUI 08-26-19, 10:08 PM
Replies: 11
Views: 19,223
Posted By Gethe
I'd be open to a PR if you wanted to do that.

I'd be open to a PR if you wanted to do that.
Forum: RealUI 08-08-19, 10:20 PM
Replies: 11
Views: 19,223
Posted By Gethe
There are differences between Retail and Classic...

There are differences between Retail and Classic in API as well as feature set. Due to those combined differences, making RealUI compatible with both versions would require a significant amount of...
Forum: RealUI 07-28-19, 10:23 PM
Replies: 3
Views: 6,248
Posted By Gethe
These should be reported to KuiNameplate's...

These should be reported to KuiNameplate's author. I do not make any changes to this addon.
Forum: RealUI 07-12-19, 06:01 PM
Replies: 2
Views: 5,916
Posted By Gethe
The build script I use to make each package had a...

The build script I use to make each package had a bug in it that resulted in a few addons being left out. The next release will have those addons restored.
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