Forum: OpenRDX: Community Chat
06-17-11, 07:18 AM
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Replies: 4
Views: 4,374
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Forum: OpenRDX: Community Chat
06-15-11, 10:12 AM
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Replies: 4
Views: 4,374
RDX and Patch 4.2
Sorry if this has been asked before, but how about RDX and Patch 4.2?
Any experiences from the PTR?
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Forum: OpenRDX: Community Chat
08-10-09, 10:11 AM
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Replies: 0
Views: 2,260
Frame Levels
I created some art frames for my interface by
creating a new ArtFrameType
giving it a base frame and texture
putting the art frame in a window object with a "frame:none"
Everything works fine...
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Forum: OpenRDX: Community Chat
05-31-09, 09:04 AM
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Replies: 9
Views: 3,446
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Forum: OpenRDX: Community Chat
05-28-09, 06:47 AM
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Replies: 8
Views: 13,774
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Forum: OpenRDX: Community Chat
05-17-09, 07:14 AM
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Replies: 9
Views: 3,446
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Forum: OpenRDX: Community Chat
05-13-09, 12:43 PM
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Replies: 8
Views: 13,774
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Forum: OpenRDX: Community Chat
05-12-09, 11:13 AM
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Replies: 9
Views: 3,446
Ok. I do now understand how omisience and the...
Ok. I do now understand how omisience and the bossmods are connected.
But it leaves me a little unsatisfied because there are still things I can't use in my bossmod scripts. Like detecting spell...
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Forum: OpenRDX: Community Chat
05-12-09, 07:37 AM
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Replies: 8
Views: 13,774
Deus Vox
I'm just curious.
How are Deus Vox Encounters and RDX related?
Because Deus Vox Encounters is just so obviously the same as RDX Bossmods (or at least based...
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Forum: OpenRDX: Community Chat
05-11-09, 04:23 PM
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Replies: 9
Views: 3,446
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Forum: OpenRDX: Community Chat
05-07-09, 04:28 PM
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Replies: 9
Views: 3,446
Ok. I figured it out myself, I guess.
Maybe...
Ok. I figured it out myself, I guess.
Maybe someone can confirm that this is the "right" way of doing this.
Create a "Event:Scripted" and bind it to event OMNI
You then have all the information...
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Forum: OpenRDX: Community Chat
05-06-09, 05:38 PM
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Replies: 14
Views: 4,355
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Forum: OpenRDX: Community Chat
05-06-09, 10:58 AM
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Replies: 9
Views: 3,446
Bossmod question
I am still working on my Ulduar Bossmods and still trying to understand how RDX works behind the scenes.
When I add a Omi-Event I have to choose a row type, one of these:
DamageIn
+Debuff
...
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Forum: OpenRDX: Community Chat
05-06-09, 08:28 AM
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Replies: 14
Views: 4,355
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Forum: OpenRDX: Community Chat
04-26-09, 09:03 AM
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Replies: 3
Views: 3,310
It works
Ok. I tried it last night and after some additional "research" I finally git it to work.
I didn't know exactly what name I have to pass when calling UnregisterEncounter. I looked into the bossmode...
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Forum: OpenRDX: Community Chat
04-25-09, 11:48 AM
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Replies: 3
Views: 3,310
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Forum: OpenRDX: Community Chat
04-25-09, 09:32 AM
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Replies: 14
Views: 4,355
I can confirm that this happens when trying to...
I can confirm that this happens when trying to cast a different spell than the one currently casting.
I don't use a multiplexer feature. In fact my castbar is very simple and a stripped down version...
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Forum: OpenRDX: Community Chat
04-24-09, 08:07 AM
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Replies: 14
Views: 4,355
cast bar dissapears
I did set up some castbars but ran into one problem.
When I cast something and try to cast something else before the previous cast is finished (like spamming the button for my next cast) the castbar...
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Forum: OpenRDX: Community Chat
04-24-09, 07:38 AM
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Replies: 3
Views: 3,310
How to start boss timer
Hi,
I'm currently working on some Ulduar bossmods and ran into one problem.
What ist the correct way of "manually" starting the encounter timer in the bossmod window? It does start when I get into...
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Forum: OpenRDX: Community Chat
04-14-09, 08:07 AM
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Replies: 4
Views: 3,579
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Forum: OpenRDX: Community Chat
04-14-09, 07:20 AM
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Replies: 4
Views: 3,579
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