Forum: Lua/XML Help
01-09-21, 07:18 PM
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Replies: 2
Views: 2,581
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Forum: Lua/XML Help
12-24-20, 04:52 PM
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Replies: 3
Views: 3,080
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Forum: Lua/XML Help
12-24-20, 01:27 PM
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Replies: 3
Views: 3,080
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Forum: Lua/XML Help
12-20-20, 06:10 PM
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Replies: 3
Views: 3,423
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Forum: Lua/XML Help
12-20-20, 05:26 PM
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Replies: 3
Views: 3,423
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Forum: Lua/XML Help
12-18-20, 01:55 PM
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Replies: 3
Views: 3,423
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Forum: Lua/XML Help
12-18-20, 01:49 PM
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Replies: 7
Views: 4,670
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Forum: Lua/XML Help
12-17-20, 11:11 AM
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Replies: 7
Views: 4,670
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Forum: Lua/XML Help
12-17-20, 10:19 AM
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Replies: 7
Views: 4,670
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Forum: Lua/XML Help
12-17-20, 09:30 AM
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Replies: 7
Views: 4,670
Picking a random entry out of a table/list?
I have this code in a weakaura that plays music during combat when bloodlust is cast:
local G = 0
G = GetCVar("Sound_EnableMusic")
SetCVar("Sound_EnableMusic", 0)
if UnitExists("boss1") then
...
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Forum: Lua/XML Help
12-17-20, 09:06 AM
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Replies: 3
Views: 8,603
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Forum: Lua/XML Help
12-15-20, 07:33 PM
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Replies: 10
Views: 6,306
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Forum: Lua/XML Help
12-15-20, 06:43 AM
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Replies: 10
Views: 6,306
Yeah I used a XML file because the wowwiki...
Yeah I used a XML file because the wowwiki article (https://wowwiki.fandom.com/wiki/Using_OnUpdate_correctly) instructed to...
So I shouldn't use XML files when I'm not creating actually graphical...
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Forum: Lua/XML Help
12-14-20, 09:05 PM
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Replies: 10
Views: 6,306
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Forum: Lua/XML Help
12-14-20, 06:00 PM
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Replies: 10
Views: 6,306
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Forum: Lua/XML Help
12-14-20, 06:24 AM
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Replies: 3
Views: 8,603
PLAYER_LOGIN vs PLAYER_ENTERING_WORLD?
I'm writing a code that changes the textures and positions of other frames created by other addons, and I'm learning how to handle events better
I've come upon the PLAYER_LOGIN and...
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Forum: Lua/XML Help
12-13-20, 02:28 PM
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Replies: 4
Views: 2,911
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Forum: Lua/XML Help
12-13-20, 10:53 AM
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Replies: 4
Views: 2,911
One addon modifying another?
I need to make my own addon that modifies a few others so that I don't have to modify their files every time they have an update.
So I went to look into how GW2 UI interacts with the Immersion...
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Forum: Lua/XML Help
12-12-20, 01:08 PM
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Replies: 11
Views: 6,251
I think I got something to work!
I was testing...
I think I got something to work!
I was testing in-game and wrote this
/script local covenantID=C_Covenants.GetActiveCovenantID(); print(covenantID);
The game returned me the value 4, which should...
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Forum: Lua/XML Help
12-12-20, 09:07 AM
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Replies: 11
Views: 6,251
Is it possible to use...
Is it possible to use C_Covenants.GetActiveCovenantID in the local function LoadMinimap() ?
If not then how do I use it?
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Forum: Lua/XML Help
12-12-20, 08:35 AM
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Replies: 11
Views: 6,251
I'm trying to debug this so I can learn how to...
I'm trying to debug this so I can learn how to handle an event properly
I put the covenant event handler within a code that disables spell activation overlay just to see how it works
local addon,...
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Forum: Lua/XML Help
12-12-20, 05:46 AM
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Replies: 11
Views: 6,251
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Forum: Lua/XML Help
12-11-20, 03:39 PM
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Replies: 11
Views: 6,251
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Forum: Lua/XML Help
12-11-20, 09:11 AM
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Replies: 11
Views: 6,251
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Forum: General Authoring Discussion
11-29-20, 03:56 AM
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Replies: 0
Views: 3,245
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