Forum: Lua/XML Help
08-07-18, 06:28 PM
|
Replies: 18
Views: 9,834
|
Forum: Lua/XML Help
08-07-18, 04:01 PM
|
Replies: 18
Views: 9,834
You could try calling SetAlpha(0) instead of...
You could try calling SetAlpha(0) instead of Hide(). This works around frames being hidden and shown by other elements. This won't disable mouse interaction with the frame like Hide() does but if...
|
Forum: Lua/XML Help
08-06-18, 10:02 PM
|
Replies: 18
Views: 9,834
|
Forum: Lua/XML Help
08-06-18, 07:20 PM
|
Replies: 2
Views: 3,505
|
Forum: Lua/XML Help
08-06-18, 02:57 PM
|
Replies: 2
Views: 3,505
Overriding Addon behavior?
I am a fairly picky guy, and I like positioning elements by the pixel and putting elements in locations often not intended by the original Addon authors. I usually just edit the Addons to fit my...
|
Forum: Tech Chat
08-03-18, 01:30 AM
|
Replies: 12
Views: 17,239
|
Forum: Lua/XML Help
08-01-18, 11:28 PM
|
Replies: 10
Views: 5,727
|
Forum: Lua/XML Help
07-31-18, 10:29 PM
|
Replies: 7
Views: 4,215
Learning from/with you while tweaking and...
Learning from/with you while tweaking and improving your addon is fantastic. Thanks for being so responsive! Hopefully I can get to a point where I'm helping more than just having you add features!...
|
Forum: Lua/XML Help
07-31-18, 10:20 PM
|
Replies: 10
Views: 5,727
|
Forum: Lua/XML Help
07-30-18, 11:12 PM
|
Replies: 7
Views: 4,215
I'll have to play with this some more, so far...
I'll have to play with this some more, so far I've only gotten Select(#, BattlefieldMapFrame.ScrollContainer:GetRegion()):SetFont(...) to throw errors, no matter which number is passed to it. I might...
|
Forum: Lua/XML Help
07-29-18, 09:40 PM
|
Replies: 7
Views: 4,215
Hooking a data provider mixin?
So this seems like an oversight by blizzard with frame naming conventions...
I'm trying to change the zone text font size when mousing over a zone in BattlefieldMapFrame, this text, it's frame and...
|
Forum: Lua/XML Help
07-29-18, 01:10 PM
|
Replies: 8
Views: 4,384
That would A) defeat the purpose of avoiding...
That would A) defeat the purpose of avoiding bloat by performing minimal modifications to already loaded blizzard interface elements.
B) prevent learning anything.
Sure, when I was much less versed...
|
Forum: Lua/XML Help
07-29-18, 10:50 AM
|
Replies: 8
Views: 4,384
I'm not entirely sure their reasoning. For one...
I'm not entirely sure their reasoning. For one the Battlefield map uses the world map resources rather than the minimap resources. At some point I'd imagine the concern was with memory consumption...
|
Forum: Lua/XML Help
07-28-18, 10:31 PM
|
Replies: 8
Views: 4,384
That's good to know. I was hoping that I hadn't...
That's good to know. I was hoping that I hadn't run into some engine side rendering constraint. I know there have been UI elements in the past with hard coded render constraints so that they cannot...
|
Forum: Lua/XML Help
07-28-18, 07:01 PM
|
Replies: 8
Views: 4,384
Strange strata behavior with BattlefieldMapFrame
So, I'm using the Battlefield map as my Minimap (don't ask, it's something quirky I wanted to try)
And I ran into an issue where frames cannot draw on top of the BattlefieldMapFrame regardless of...
|
Forum: Lua/XML Help
07-27-18, 10:48 AM
|
Replies: 3
Views: 2,991
|
Forum: Lua/XML Help
07-26-18, 10:43 PM
|
Replies: 3
Views: 2,991
Minimap won't move to edge of screen with mask
So, I've gone ahead and created an alpha mask for my Minimap to make it rectangular, this works great.
I then wrote some lua to adjust the position of elements on the minimap, such as the mail icon,...
|
Forum: Lua/XML Help
07-26-18, 07:16 PM
|
Replies: 3
Views: 1,951
FANTASTIC.
This makes SO MUCH more sense now. I...
FANTASTIC.
This makes SO MUCH more sense now. I knew it had to be something small that I was missing with the way frame creation is handled within the WoW API and the way variable typing happens in...
|
Forum: Lua/XML Help
07-26-18, 06:38 PM
|
Replies: 3
Views: 1,951
|
Forum: Lua/XML Help
07-19-18, 08:19 PM
|
Replies: 0
Views: 1,293
|
Forum: Lua/XML Help
06-09-18, 06:07 PM
|
Replies: 8
Views: 5,714
I would use the...
I would use the "ARENA_PREP_OPPONENT_SPECIALIZATIONS" event. There's no event that says "HEY I ZONED INTO AN ARENA" so this is the next best thing
local Frame =...
|
Forum: Lua/XML Help
06-09-18, 04:22 PM
|
Replies: 6
Views: 3,318
|
Forum: Lua/XML Help
06-09-18, 01:34 PM
|
Replies: 6
Views: 3,318
Here's what I have that's almost...
Here's what I have that's almost perfect:
--This function handles actually moving the GameTooltip frame
local function MouseAnchor(frame,parent)
--Preserve Auction House Tooltip Behavior
if...
|
Forum: Lua/XML Help
06-09-18, 02:02 AM
|
Replies: 6
Views: 3,318
Strange GameTooltip behavior with SetPoint
So basically, I'm trying to learn lua and AddOn development by adding the features and UI elements I like from big already done stuff, but by only manipulating stock blizzard frames. It's been a neat...
|