Forum: PTR General Discussion
05-10-18, 09:48 AM
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Replies: 6
Views: 12,108
For info, C_Map.GetCurrentMapID() has been...
For info, C_Map.GetCurrentMapID() has been removed in the latest build. Instead you should use WorldMapFrame:GetMapID() to get the ID of the map currently displayed inside the frame. Note that this...
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Forum: Tutorials & Other Helpful Info.
05-10-18, 09:32 AM
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Replies: 79
Views: 127,517
Oh I'm so dumb, it was in the packager's...
Oh I'm so dumb, it was in the packager's documentation on GitHub. Well, that works perfectly. Since I have a dedicated branch for BfA alpha builds I have also set the Travis config to 8.0 on this...
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Forum: Tutorials & Other Helpful Info.
05-08-18, 01:35 AM
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Replies: 79
Views: 127,517
Thanks!
Thank you p3lim for this guide. I have implemented this for my add-ons and (after a few trials and errors) it's working great.
Do you know if there is a way to provide CurseForge with the supported...
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Forum: General Authoring Discussion
04-26-18, 01:19 AM
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Replies: 7
Views: 4,354
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Forum: PTR API and Graphics Changes
04-24-18, 04:05 AM
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Replies: 54
Views: 40,176
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Forum: PTR UI Bugs
02-01-17, 02:52 PM
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Replies: 1
Views: 12,268
Fixed
This issue has been fixed on PTR 7.2 build 23478 :)
(See changes to WorldMapFrame.lua...
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Forum: PTR UI Bugs
01-06-17, 04:45 AM
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Replies: 1
Views: 12,268
7.1 dropdowns get closed on WORLD_MAP_UPDATE
Hi all.
I noticed since 7.1 that if you open the world map and open any dropdown in the UI (from the world map frame or any other frame) the dropdown will suddenly close itself.
After doing some...
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Forum: WoWI's Pick(s) of the Week
08-08-16, 06:13 AM
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Replies: 1
Views: 8,184
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Forum: WoWI's Pick(s) of the Week
02-08-16, 02:42 AM
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Replies: 4
Views: 6,416
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