Forum: General Authoring Discussion
05-20-21, 03:02 PM
|
Replies: 16
Views: 8,669
|
Forum: General Authoring Discussion
09-27-20, 04:11 AM
|
Replies: 7
Views: 10,599
|
Forum: General Authoring Discussion
09-26-20, 04:55 AM
|
Replies: 7
Views: 10,599
|
Forum: PTR API and Graphics Changes
07-08-18, 12:33 PM
|
Replies: 31
Views: 37,208
Because a manual full run of GC is actually the...
Because a manual full run of GC is actually the same as the incremental GC that runs in the background, right? :)
Please, go ahead and do show incontrovertible evidence without manually interfering...
|
Forum: PTR API and Graphics Changes
07-02-18, 01:58 AM
|
Replies: 31
Views: 37,208
Unless you can measure an actual impact from...
Unless you can measure an actual impact from that, its still not a problem.
If you are extremely worried about the memory consumption from the Map APIs, you could use my Map library HereBeDragons...
|
Forum: PTR API and Graphics Changes
07-02-18, 01:56 AM
|
Replies: 2
Views: 9,931
This has been the case for quite some time...
This has been the case for quite some time already, at least back to 2011, which was the earlist indication I could find of that.
Supposedly there was a Blizzard post to document the change, but...
|
Forum: PTR General Discussion
07-02-18, 01:50 AM
|
Replies: 14
Views: 19,319
|
Forum: PTR API and Graphics Changes
05-09-18, 05:21 PM
|
Replies: 19
Views: 16,489
|
Forum: PTR API and Graphics Changes
05-03-18, 04:03 AM
|
Replies: 19
Views: 16,489
|
Forum: PTR API and Graphics Changes
04-24-18, 05:03 PM
|
Replies: 54
Views: 40,164
|
Forum: News
04-23-18, 05:42 PM
|
Replies: 18
Views: 48,265
You are drawing this conclusion from a sample...
You are drawing this conclusion from a sample size of 3 people? :)
I could probably quote you dozens of examples that blow your theory up straight away from the official forums or the MMO-C...
|
Forum: PTR General Discussion
04-22-18, 02:48 AM
|
Replies: 11
Views: 21,114
|
Forum: PTR General Discussion
04-21-18, 06:08 PM
|
Replies: 11
Views: 21,114
The entire Map API in general is still in...
The entire Map API in general is still in development. Its one area that has seen an entire redesign in BfA and its not quite done yet. Give any map-related questions a bit more time to be figured...
|
Forum: Legion Beta archived threads
07-28-16, 04:40 AM
|
Replies: 3
Views: 3,528
|
Forum: Legion Beta archived threads
07-28-16, 04:39 AM
|
Replies: 3
Views: 3,035
|
Forum: Legion Beta archived threads
07-25-16, 12:16 PM
|
Replies: 3
Views: 3,035
|
Forum: Legion Beta archived threads
07-24-16, 11:41 AM
|
Replies: 3
Views: 3,035
|
Forum: Legion Beta archived threads
07-14-16, 05:46 PM
|
Replies: 0
Views: 2,478
Key Binding API Corruption
Hi,
A user has reported an issue where the Key Binding UI can get corrupted when one of my addons is installed, so I did some digging, and some condition of key bindings can cause the GetBinding()...
|
Forum: Legion Beta archived threads
07-06-16, 11:59 AM
|
Replies: 5
Views: 3,716
Note that releaseUITextures was removed in a...
Note that releaseUITextures was removed in a recent beta build and defaults to "on".
The bug that caused texture filenames to not be returned on hidden textures has however been fixed, and that...
|
Forum: Legion Beta archived threads
07-02-16, 03:10 AM
|
Replies: 3
Views: 2,932
|
Forum: Legion Beta archived threads
05-28-16, 01:49 AM
|
Replies: 15
Views: 5,104
|
Forum: Legion Beta archived threads
05-26-16, 12:59 AM
|
Replies: 33
Views: 15,810
|
Forum: Legion Beta archived threads
05-25-16, 04:02 PM
|
Replies: 33
Views: 15,810
As a follow up to UNIT_SPELLCAST_* events, the...
As a follow up to UNIT_SPELLCAST_* events, the 5th argument does represent the actual spellID now. It was always supposed to, but was apparently bugged initially. So you don't need to parse the GUID...
|
Forum: Legion Beta archived threads
05-25-16, 01:07 AM
|
Replies: 5
Views: 5,042
|
Forum: Legion Beta archived threads
05-20-16, 05:46 PM
|
Replies: 74
Views: 54,979
|