Forum: OpenRDX: Bug/Error Reports
10-31-16, 08:37 AM
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Replies: 6
Views: 8,912
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Forum: OpenRDX: Bug/Error Reports
10-27-16, 08:33 PM
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Replies: 6
Views: 8,912
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Forum: OpenRDX: Bug/Error Reports
09-06-16, 06:37 AM
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Replies: 6
Views: 8,912
Artifact XP bar
Sigg,
Will there be a way to incorporate the new Artifact XP bar in the next version, or at least remove it from the screen? A few minor issues I came across, the first is the extra action button...
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Forum: OpenRDX: Feature Requests
11-18-14, 07:16 AM
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Replies: 2
Views: 25,250
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Forum: OpenRDX: Bug/Error Reports
03-18-13, 05:16 AM
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Replies: 7
Views: 10,031
Hi Sigg,
There seems to still be an issue with...
Hi Sigg,
There seems to still be an issue with the chat frames. It seems now that even if a particular channel isn't checked off under the Edit ChatFrame (second chat window), its still showing all...
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Forum: OpenRDX: Bug/Error Reports
02-05-13, 12:40 PM
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Replies: 7
Views: 10,031
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Forum: OpenRDX: Bug/Error Reports
02-05-13, 08:10 AM
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Replies: 7
Views: 10,031
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Forum: OpenRDX: Bug/Error Reports
01-30-13, 01:42 PM
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Replies: 7
Views: 10,031
[Bug] Chat Frames
Sigg,
I use 2 different chat frames, on the left side of my screen, i use General chat tab, guild chat tab, loot tab and a combat tab. On the right side of my screen I have another chat tab for all...
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Forum: OpenRDX: Bug/Error Reports
01-25-13, 08:10 PM
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Replies: 5
Views: 15,522
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Forum: OpenRDX: Community Chat
12-14-12, 06:41 AM
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Replies: 8
Views: 9,930
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Forum: OpenRDX: Bug/Error Reports
12-12-12, 11:59 AM
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Replies: 5
Views: 15,522
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Forum: OpenRDX: Bug/Error Reports
12-10-12, 10:33 AM
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Replies: 5
Views: 15,522
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Forum: OpenRDX: Bug/Error Reports
12-06-12, 12:00 PM
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Replies: 5
Views: 15,522
Missing Extra Action Button
Sigg,
I was wondering if there's a way to get the extraactionbutton to show up using RDX? There are a few quests that use this, for example...
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Forum: OpenRDX: Bug/Error Reports
11-27-12, 02:22 PM
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Replies: 2
Views: 7,660
[Bug] Light Force
With patch 5.1, it seems like the monks light force is broken. It's showing all the chi points activated... Beta 9.0.9
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Forum: OpenRDX: Bug/Error Reports
11-15-12, 09:46 PM
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Replies: 6
Views: 15,651
[bar:2] 1; [bar:3] 2; [bar:4] 3; [bar:5] 4;...
[bar:2] 1; [bar:3] 2; [bar:4] 3; [bar:5] 4; [bar:6] 5; [bonusbar:5] 10; [overridebar] 13; [possessbar] 11; [vehicleui] 11;
By changing the overridebar to 13 instead of 11 seems to work
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Forum: OpenRDX: Bug/Error Reports
10-21-12, 11:38 AM
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Replies: 2
Views: 7,508
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Forum: OpenRDX: Bug/Error Reports
10-21-12, 08:15 AM
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Replies: 2
Views: 7,508
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Forum: OpenRDX: Community Chat
09-09-11, 12:24 PM
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Replies: 1
Views: 3,170
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Forum: OpenRDX: Post your UIs & DUIs
09-02-11, 04:11 AM
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Replies: 10
Views: 13,152
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Forum: OpenRDX: Community Chat
06-03-11, 08:25 AM
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Replies: 1
Views: 3,430
Var: IsMouseOver?
Is there a way for var: IsMouseOver? to change text in a unitframe with a script?
What I want to try and do, is make a script that if my mouse is over my players unit frame to the players name will...
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Forum: OpenRDX: Feature Requests
02-14-11, 12:55 PM
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Replies: 0
Views: 8,421
A few requests
I have a few requests:
Having the combo points for the target window
Var: Player Cast Lag used for channeled spells too
Able to use the mouse wheel up are down for bindings with in OpenRDX
Maybe...
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Forum: OpenRDX: Community Chat
12-05-10, 07:48 AM
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Replies: 4
Views: 3,733
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Forum: OpenRDX: Community Chat
12-03-10, 11:56 AM
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Replies: 5
Views: 3,587
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Forum: OpenRDX: Community Chat
12-03-10, 08:39 AM
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Replies: 1
Views: 2,876
Here are a couple more scripts I...
Here are a couple more scripts I use:
Durability:
local currdur, maxdur = Logistics.GetDurability();
local dura = floor((currdur/maxdur) *100);
text ="";
if dura >=75 then
text =...
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Forum: OpenRDX: Community Chat
11-20-10, 02:32 PM
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Replies: 1
Views: 2,876
Some of my scripts
Since Sigg now put these back into the game with Text Info!
Here are some of the scripts at I came up with......
This is the script i use for the clock:
local time24 = false --True if you want...
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