Need help with setting some things up in rothUIs' lua files
Hi,
I've posted this in rothUIs' comment section a couple of days ago but the author seems to use the forums irregularly so I'd like to post here too. First of all, I have the issue of non-permanent buffs being displayed darkened and becoming normal (bright) as they expire, which is the opposite of how WoW's UI normally works. How do I change that? I tried setting desaturateDebuffs to true in config.lua but that didn't do anything. Was something else meant by that? Secondly, how do I disable roth UIs' raid frames and use the default ones instead? I tried disabling roth UIs' by putting ## in front of embeds\rRaidManager\rManager.xml in Roth_UI.toc After that didn't work I put ## in front of units\raid.lua It disabled rothUIs' raid frames but also the ones from Blizzard as well as group frames. Same result when setting Code:
--RAID Lastly, I'm unable to filter auras in non-raid-combat. I tried blacklisting Mind flail like this: Code:
auras = { running version 2.9.3 of rothUI ty for your time |
I don't know where you set those options but the buffs alpha seems to be controlled by these 2 values modules/oUF_AuraWatch.lua#L250 missingAlpha and presentAlpha respectively with defaults of fully opaque for present and 3/4 opaque for missing.
So if there's configuration entries for the AuraWatch module I'd look for those options there. The author is active on Github - though not on this particular project which seems to be abandoned - so you might have better luck creating an issue there. It's possible they've stopped playing and have no interest in maintaining the project. |
Quote:
I was also swapping around some Hide with Show with no effect. Code:
local function DefaultExpireIcon(watch, icon) I'll try contacting the author on github. Ty for the suggestions |
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