Cannot Emulate @cursor with a Secure Button
The following Shaman macro works fine:
Code:
#showtooltip Earthquake Code:
-- Don't do anything if our unit doesn't exist Code:
-- Don't do anything if our unit doesn't exist UseAction doesn't work with the unit 'player' for ground targeted actions whereas CastSpellByID and CastSpellByName do. I could not test the unit 'cursor' for all three due to the above mentioned issue. All three should be made consistent with each other and have the same behavior attainable via a macro. I tried to test with items but only had the toys Puntable Marmot and Shushen's Spittoon and neither worked with @cursor or @player in a macro. I'm not sure if that is a toy issue or just item's in general. |
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