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Results: 278Comments by: Softrix
File: Natur Enemy Castbar10-24-08
Natur Project
Posted By: Softrix
As of 24th October 2008 @ 23:50pm GMT I have taken over the Natur project and will start a full rewrite. Priority first will be to fix the current version of the addon to at least get you guys up and running. My plans are to restore back the addon to how it used to be. However, please understand that this is (as many know) a full...
File: Natur Enemy Castbar10-24-08
Natur Project
Posted By: Softrix
Just to keep you updated guys Ive sent a private message to Maccaa regarding this addon and im currently waiting on a response on whats happening with future development. Hopefully i'll get a response quickly.
File: Natur Enemy Castbar10-21-08
Originally posted by sgtpw Its ob...
Posted By: Softrix
Originally posted by sgtpw Its obvious to me that Maccaa doesn't have the time to work on this project. Last response is almost a month ago, he also promised to share an alpha release with some people.... somewhere in the near future.. Im glad someone offered to take it over, im kinda sick and tired coming to this page hoping...
File: Natur Enemy Castbar10-20-08
Originally posted by Sareefa_x Mh...
Posted By: Softrix
Originally posted by Sareefa_x Mh, pls do a rewrite. Theres no similar addon. Not even quartz. Strange and funny, but this is my opinion. Greetings from Aman'Thul. Edit says: same problems happend during the BC release... I will more than happy to do a full rewrite but i think the sensible thing to do is wait for maccaa's...
File: Natur Enemy Castbar10-20-08
NECB
Posted By: Softrix
Im willing to take up the project and do a full rewrite if macca doesnt want to continue with it. Obviously im not here to simply steal it from under his feet but i'll gladly sort something out if he no longer wishes to continue. Macca my friend if you could give me a response on this and i'll start working on it and get these...
File: Afterlife Crowd Control10-08-08
Re: succubus?
Posted By: Softrix
Originally posted by Dreadfel Do you have plans to include the succubus' seduction? ~ dreadfel Latest version now supports the Succubus Seduction ability. You will need to summon the pet at least once for the addon to learn the details of your pet and from then on it will detect Seduction. :) FYI: Support is now offere...
File: Afterlife Crowd Control10-07-08
Re: succubus?
Posted By: Softrix
Originally posted by Dreadfel Do you have plans to include the succubus' seduction? ~ dreadfel Good point :p I'll get that included for the next update. I did promise a few fellow warlocks I'd include this support but it totally slipped my mind. :eek:
File: Afterlife Crowd Control10-06-08
Originally posted by slompochomp...
Posted By: Softrix
Originally posted by slompochomp Is there any way to totally remove the onscreen timer ? Build r52108 adds support for this.
File: Afterlife Crowd Control10-05-08
Re: incorrect announces
Posted By: Softrix
Originally posted by slompochomp After sleeping a mob and someone attacks a mob of the same name as the mob I had sheeped ; Afterlife Crowd Monitor announces that my sheep had been broke which is incorrect and my mob is still sheeped. As i explained in the email I find this very odd since Afterlife checks by the mobs GUID numbe...
File: Afterlife Crowd Control09-21-08
Originally posted by Softrix Furt...
Posted By: Softrix
Originally posted by Softrix Further to my last post and previous work it seems at the moment that the problem is caused by Natur and GTB. I cant confirm this and at present ive contacted the author of Natur to see if we can get to the problem and sort it out. In the meantime Natur will not work alongside this addon. :confused:...
File: Natur Enemy Castbar09-21-08
Originally posted by angaelofdaeth...
Posted By: Softrix
Originally posted by angaelofdaeth so its officially been over three months since the patch that messed up this mod. remember a long time ago when combat logs were changed? ya...its kinda sad to see a mod unable to gain level footing after three months. it makes me wonder what will happen after wotlk...i am guessing it will take a...
File: Afterlife Crowd Control09-21-08
Originally posted by Softrix Fixe...
Posted By: Softrix
Originally posted by Softrix Fixed in 5.0.9.8. It was a mistake on my part and I basically undone changes made previously when i fixed the problem that LastBreath reported. :o Anyway, all sorted and shouldnt cause anymore problems. :) Further to my last post and previous work it seems at the moment that the problem is cau...
File: Natur Enemy Castbar09-21-08
Afterlife Crowd Control
Posted By: Softrix
Hi, Im the author of Afterlife Crowd Control which seems to be having some problems running alongside your Natur addon. The problem seems to be with GTB library and throws errors in your addon. The odd thing is that any other addons using the GTB library works alongside Afterlife such as Afflicted2 without any problems. Iv...
File: Afterlife Crowd Control09-21-08
Originally posted by blackpandemic...
Posted By: Softrix
Originally posted by blackpandemic Which LUA file do I have to edit in order to change the bar texture/font? The bar texture is setup on line 172 in Core.lua: SoftrixGroup = Softrix:RegisterGroup("Afterlife Crowd Control", "Interface\\Addons\\Afterlife\\data\\graphics\\LiteStep.tga");
File: Afterlife Crowd Control09-20-08
Originally posted by yo_man Hi! I...
Posted By: Softrix
Originally posted by yo_man Hi! I installed the last version (r4.9.9.8) and still have the same problem, like Lastbreath wrote. I still have conflict with NaturCombat options =(( p.s. sry for my bad english :P Fixed in 5.0.9.8. It was a mistake on my part and I basically undone changes made previously when i fixed the probl...
File: Afterlife Crowd Control09-18-08
Originally posted by Skan To be p...
Posted By: Softrix
Originally posted by Skan To be perfectly honest, and you can say to me, "don't bother using the addon in that case!" Its not something I would say to anyone who has valid comments about the addon. I will be adding focusing support shortly - basically i have a list of stuff which i have received by users of the addon such a...
File: Afterlife Crowd Control09-12-08
Originally posted by biggpapa i u...
Posted By: Softrix
Originally posted by biggpapa i use oldschool NECB 7.6 alpha for my hunter, warrior, and when i raid on my rogue because NaturCombat misses a few things and doesnt display poison stacks quite how i like. When I run ACC with either enabled (didn't try with neither), I get an error in GTB.lua saying it can't do something (forget exac...
File: Afterlife Crowd Control09-10-08
Afterlife Crowd Control & Natur Problem.
Posted By: Softrix
Originally posted by Lastbreath M8 those errors apear only when NaturalCombat and ACC are running at same time. If i turn of 1 and leave the other they are fine. Further to my last reply I have uploaded build r4898 which corrects the problem you reported regarding Natur and Afterlife. I would like to take this opportunity...
File: Afterlife Crowd Control09-10-08
Originally posted by Lastbreath M...
Posted By: Softrix
Originally posted by Lastbreath M8 those errors apear only when NaturalCombat and ACC are running at same time. If i turn of 1 and leave the other they are fine. Ok thank you. I will load up Natur on my system and take a look at this issue. I will post information when i determine the problem. Thank you alot for letting me k...
File: Afterlife Crowd Control09-09-08
Originally posted by Lastbreath O...
Posted By: Softrix
Originally posted by Lastbreath OK so i load the 2 addon only NaturalCombat and ACC. And only anchors are shown and at start only this error its shown: : NaturCombat\addon\parser.lua:15: attempt to call method 'SetHeight' (a nil value) NaturCombat\embed\LibWombat\LibWombat.lua:59: in function <...ace\AddOns\NaturCombat\embed\Li...
File: Afterlife Crowd Control09-09-08
Originally posted by Lastbreath h...
Posted By: Softrix
Originally posted by Lastbreath hi i download ure last update to try this addon and i got this : NaturOptions\NaturOptions.lua:110: attempt to call method 'GetHeight' (a nil value) : in function `SetParent' Interface\FrameXML\UIOptionsFrame.lua:461: in function `InterfaceOptionsList_DisplayFrame': Interface\FrameX...
File: Afterlife Crowd Control07-23-08
Originally posted by Zidomo Does...
Posted By: Softrix
Originally posted by Zidomo Does this (r3.1.7.8 currently) work properly detecting resists/breaks/casts/etc. on focus targets yet? Tested an earlier version and it worked fine on primary targets. But it often got confused and didn't notify properly on focus CCed targets. No support for focused targets as yet. Something i'l...
File: Afterlife Crowd Control07-21-08
Re: battelgrounds
Posted By: Softrix
Originally posted by Ture Thank you for replying. I guess I will downgrade to the older one for now until the new one is out as i am the only one in my raid grps that runs this. =) the new additions in the future sound great tho. I may look at adding an option to check others in a raid group. However, as i said before it was ch...
File: Afterlife Crowd Control07-20-08
Re: battelgrounds
Posted By: Softrix
Originally posted by Ture Is there a chance you could put an option in to ignore battlegrounds? i find myself having to shut this off in BG when i enter or spam them out with all the CC going on. Thanks! Also I am a raid leader in my guild, i noticed that the new options don't seem to monitor party CC anymore. I have yet to tes...
File: Afterlife Crowd Control07-18-08
Re: Option to disable breaks in cities or when not in combat
Posted By: Softrix
Originally posted by xteroid Thank you for the mod and it really helps. I have a problem. I'm receiving unrelated Break Spamming in cities like IronForge where there are a lot of duels. ACC would be spamming break announces for sap or sheep, which are completely unrelated to me. I would appreciate if you can add an option to disab...