Results: 374Comments by: Cargor
File: cargBags_Anywhere (Handler)10-12-10
Sorry, not at the moment :/ Are yo...
Posted By: Cargor
Sorry, not at the moment :/ Are you sure you can't get away with something like BagSync? Believe me if I say that I'd really like to provide Anywhere-bags / support for other data sources, but it's a lot more complicated to handle in a bag framework than just a bag addon. You see, as a framework author, I have to make sure it fi...
File: OhNoesQueues09-30-10
Update, update! I've released 3.0.1...
Posted By: Cargor
Update, update! I've released 3.0.1, so you live users can join in style once again. The version is still very limited, due to my free time being limited as well. I'd like to know if group join and wargames are working as expected, because I couldn't test them :/
File: cargBags09-12-10
I'm going to work on cargBags 2.2 a...
Posted By: Cargor
I'm going to work on cargBags 2.2 and the equipSets today, and may try to find a working solution for you. I need to think through this from beginning to end ;) EDIT: Okay, 2.2 is still unstable, so I couldn't test my code. But I came up with this Gist. Your current problem is that you try to add a single button to multiple contai...
File: cargBags09-11-10
The core only provides one button p...
Posted By: Cargor
The core only provides one button per slot, because I never imagined people would like to see the same item twice. ;) Theoretically you could overwrite a core-function in your layout to handle multiple buttons per slot - it would be Implementation:UpdateSlot(), originally in base/implementation.lua @ line 325. Or you create your...
File: cargBags09-11-10
Thanks for the suggestion. I'm goin...
Posted By: Cargor
Thanks for the suggestion. I'm going to include it, but probably store the setID in the key instead of value to make checking easier, like: setItems = true so that you can use item.setID == true -- for a specific set by ID item.set == true -- for a specific set by Name item.set -- for all sets I'm currently working on s...
File: cargoHonor09-01-10
It won't be dead, I keep it up and...
Posted By: Cargor
It won't be dead, I keep it up and running - I still use it myself. But I have to see for feature updates, that depends a lot on my mood and how much I play WoW. Some of my addons currently have a higher 'priority' to work on :O I plan to make it full compatible with my OhNoesQueues (again), sharing the same library. That would m...
File: cargBags08-30-10
2.1 released with lots of changes!...
Posted By: Cargor
2.1 released with lots of changes! The most important thing are the scaffolds, you probably want to add ItemButton:Scaffold("Default") to the top of the ItemButton-part.
File: OhNoesQueues08-28-10
Thanks for the bug report. I'm fixi...
Posted By: Cargor
Thanks for the bug report. I'm fixing it as soon as my Internet connection works again :/ EDIT: Will be postponing it to Cataclysm, maybe the issue fixes itself there.
File: cargBags08-23-10
And it doesn't work with them? :O...
Posted By: Cargor
And it doesn't work with them? :O Well, I'm afraid I can only give you the advice to do looots of debugging, I'm pretty sure there is no problem in the core and I can't spot an error in your code. As for the filters, I'd suggest placing them in a separate table, just because it's more structured and tidy then :)
File: cargBags08-23-10
Hm, in the commented ones they are...
Posted By: Cargor
Hm, in the commented ones they are stored in 'self'. Or am I missing something?
File: cargBags08-23-10
Your filters are local to :InitFilt...
Posted By: Cargor
Your filters are local to :InitFilters() and not to :InitBags(). ;)
File: cargBags08-23-10
Oh, that sounds strange. The :Se...
Posted By: Cargor
Oh, that sounds strange. The :SetFilter() function is very simple, just: function Container:SetFilter(filter, flag) self.filters = flag end so it seems like "onlyBank" is nil, although your code clearly states the opposite :/ Let's see ... does it happen with other containers / other filters? Can you check the type of...
File: cargBags08-22-10
Do you have a layout / implementati...
Posted By: Cargor
Do you have a layout / implementation like _Simplicity? This is a framework - it does nothing by itself!
File: cargBags08-11-10
There are lots of things that need...
Posted By: Cargor
There are lots of things that need to be re-implemented and this is why I currently think of removing it altogether. :p --- @all: I also thought about the handler/source-system in general. Do you guys really need Anywhere-bags? As for myself, I'd get rid of it the moment I could. If you just need to find some specfic items in...
File: cargBags08-10-10
Could you do a commit/patch with th...
Posted By: Cargor
Could you do a commit/patch with the example please? Although I'm unsure about the whole manager/scaffold-thing in general. I don't know if it makes it live - while it gives the user more freedom for button-styling and preserves memory, it also makes button handling in the core more complicated ... The LockHighlight/UnlockHighligh...
File: cargBags08-09-10
:O ... fixed. :)
Posted By: Cargor
:O ... fixed. :)
File: cargBags08-08-10
Ah yes, my mistake. Somehow these f...
Posted By: Cargor
Ah yes, my mistake. Somehow these files got CRLF line-endings (despite I'm running linux all the time oO) and these messed up the commits. Should be fixed now. Thanks for the cooldown-fix, committed it too :)
File: Chicchai07-28-10
Thanks! The CPU temperature issues...
Posted By: Cargor
Thanks! The CPU temperature issues I had are gone since a few weeks - thanks to thermal grease, never thought that it makes such a difference :p But since I switched to another linux distro (Kubuntu -> Arch btw) some days ago, my WoW keeps crashing with the infamous 132 / ACCESS_VIOLATION error as soon as I've entered my login crede...
File: Chicchai07-27-10
My WoW is still not running, so I c...
Posted By: Cargor
My WoW is still not running, so I can just try to give some further clues instead of testing. (Strangely Cataclysm runs, maybe I need to reinstall? :O) 1) MaximizeCombatLog: It does not have a "toggle"-function and was never planned to have one. It was meant to serve in a dock-setup where the combatlog gets maximized if it is sho...
File: Chicchai07-22-10
I broke my WoW under linux, so I ca...
Posted By: Cargor
I broke my WoW under linux, so I can't test it atm - but I came up with this here: core.lua (Diff). Theoretically it should fix the line 179-related error. Could someone test it please? Going to look into the second error (152er) as soon as WoW's running again.
File: cargBags07-22-10
It's in cargBags/tests/list.lua. :)...
Posted By: Cargor
It's in cargBags/tests/list.lua. :) --- EDIT: If anyone is curios, my WoW is currently broken under linux and I have to switch to windows in order to test and develop ... which slows me down and demotivates me. Nevertheless, I'm working on the 2.1-beta which will introduce Interfaces/Handlers - in short: support for Anywhere-b...
File: OhNoesQueues07-20-10
Thanks! Should be fixed in the new...
Posted By: Cargor
Thanks! Should be fixed in the new update.
File: Chicchai07-20-10
Uh, really? I thought I fixed that...
Posted By: Cargor
Uh, really? I thought I fixed that - going to look at it again.
File: OhNoesQueues07-19-10
That's strange - I looked into the...
Posted By: Cargor
That's strange - I looked into the zip-file and all files are on the right place. Please check: - if you have a file LibBattlegrounds-1.0.lua in the folder OhNoesQueues/libs/LibBattlegrounds-1.0/ - and if its file path exists in the OhNoesQueues.toc file ("libs/LibBattlegrounds-1.0/LibBattlegrounds-1.0.lua")
File: OhNoesQueues07-19-10
It now updates the data as soon as...
Posted By: Cargor
It now updates the data as soon as the battleground is selected (so for random-bg's at the initial opening) and caches the results. That's probably the most I can do at the moment, because I don't like the idea to automatically cycle through the battlegrounds for updating.