Results: 64Comments by: Ereki |
File: RuneHUD01-19-09 |
Re: Re: Re: UI manager issue
Posted By: Ereki
Originally posted by Wimpface
Might be a bit late, but the reason you get this error is because the program doesn't support .rar files, .zip it instead! :p
Fixed.
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File: RuneHUD01-05-09 |
Np at all, glad you like it.
Posted By: Ereki
Np at all, glad you like it.
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File: RuneHUD01-05-09 |
Well if you open the lua and check:...
Posted By: Ereki
Well if you open the lua and check:
--Alpha of the runes, change for higer/lower alpha (0 - 1)
local function Runehud_OnEvent(self, event, ...)
if event == "PLAYER_ENTERING_WORLD" or event == "PLAYER_REGEN_ENABLED" then
RuneFrame:SetAlpha(0.1) --Alpha out of combat
elseif event == "PLAYER_REGEN_DISABLED" then
RuneFrame:Se...
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File: RuneHUD01-05-09 |
Well for some reason X-Perls author...
Posted By: Ereki
Well for some reason X-Perls author made a line of code to check if the RuneFrame was parented to the UIParent and if it was it changed it. So I made an own frame to parent it to so now X-Perl just skips everything about moving the runes. :)
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File: RuneHUD01-05-09 |
Well it isn't his responsibility ei...
Posted By: Ereki
Well it isn't his responsibility either really, and the fix was (if it works) way easier on my side.
I'm just happy to help you out. :D
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File: RuneHUD01-05-09 |
Originally posted by Potter
it ja...
Posted By: Ereki
Originally posted by Potter
it jacks my player frame up bad..just terrible..it turns it white..the bars disappear..no portrait anymore..I just might try 1 of those other UnitFrame addons
How difficult would it be to just have RuneHUD create it's own frame of Runes? or would that be considerably more difficult or not even allowed...
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File: RuneHUD01-05-09 |
I'll try to have a look at it but I...
Posted By: Ereki
I'll try to have a look at it but I can't promise anything. Does anything actually happen to X-Perl or does it just throw that error?
Oh and you can always try out ag_uf or pitbull which imo are both superior to X-Perl and you won't get this problem when using RuneHUD. ;)
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File: radar01-04-09 |
Is there anyway to make tracking sh...
Posted By: Ereki
Is there anyway to make tracking show even when you don't mouseover?
I love the look of this but I just can stand the thought of having to mouseover it all the time while mining.
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File: RuneHUD01-03-09 |
Originally posted by Potter
So it...
Posted By: Ereki
Originally posted by Potter
So it seems this addon breaks when used with xPerl :-/
Not only do I not get the HUD..but it makes my xPerl rune display transparent..I want the HUD aspect..but I don't want to stop using xPerl to get it :-/
I did try disabling the Rune display in xPerl..& it still didn't work
Well that's because...
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File: ThereIsNoCost12-27-08 |
"Thanks to Lonny for.. well most of...
Posted By: Ereki
"Thanks to Lonny for.. well most of the code/solutions, really. I'm basically uploading it because the idea was mine."
I lol'd :D
Great idea btw. ^^
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File: RuneHUD12-26-08 |
Re: UI manager issue
Posted By: Ereki
Originally posted by GwolfHunter
i get unsupported addon when I try to install using the wowinterface UImanager.
I get the same error my self, can't figure out why.
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File: MikScrollingBattleText11-22-08 |
Ghoul Sacrifice (DK)
Posted By: Ereki
When I use Death Pact as a DK, sacrifices my ghoul for HP, MSBT shows it as a Player Killing Blow. You should add some filtering to it so it just shows for players. :)
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File: pMinimap04-04-08 |
Originally posted by p3lim
Then y...
Posted By: Ereki
Originally posted by p3lim
Then youve got some addon interfering
Was Elk Buffbar interfering for some reason, guess it's back to buffalo then. But thanks for that. :)
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File: pMinimap04-03-08 |
I can't get the tracking button to...
Posted By: Ereki
I can't get the tracking button to show. I haven't changed anything about it in the lua file so I can't get why it won't show.
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