Results: 64Comments by: Ereki
File: RuneHUD01-19-09
Re: Re: Re: UI manager issue
Posted By: Ereki
Originally posted by Wimpface Might be a bit late, but the reason you get this error is because the program doesn't support .rar files, .zip it instead! :p Fixed.
File: RuneHUD01-05-09
Np at all, glad you like it.
Posted By: Ereki
Np at all, glad you like it.
File: RuneHUD01-05-09
Well if you open the lua and check:...
Posted By: Ereki
Well if you open the lua and check: --Alpha of the runes, change for higer/lower alpha (0 - 1) local function Runehud_OnEvent(self, event, ...) if event == "PLAYER_ENTERING_WORLD" or event == "PLAYER_REGEN_ENABLED" then RuneFrame:SetAlpha(0.1) --Alpha out of combat elseif event == "PLAYER_REGEN_DISABLED" then RuneFrame:Se...
File: RuneHUD01-05-09
Well for some reason X-Perls author...
Posted By: Ereki
Well for some reason X-Perls author made a line of code to check if the RuneFrame was parented to the UIParent and if it was it changed it. So I made an own frame to parent it to so now X-Perl just skips everything about moving the runes. :)
File: RuneHUD01-05-09
Well it isn't his responsibility ei...
Posted By: Ereki
Well it isn't his responsibility either really, and the fix was (if it works) way easier on my side. I'm just happy to help you out. :D
File: RuneHUD01-05-09
Originally posted by Potter it ja...
Posted By: Ereki
Originally posted by Potter it jacks my player frame up bad..just terrible..it turns it white..the bars disappear..no portrait anymore..I just might try 1 of those other UnitFrame addons How difficult would it be to just have RuneHUD create it's own frame of Runes? or would that be considerably more difficult or not even allowed...
File: RuneHUD01-05-09
I'll try to have a look at it but I...
Posted By: Ereki
I'll try to have a look at it but I can't promise anything. Does anything actually happen to X-Perl or does it just throw that error? Oh and you can always try out ag_uf or pitbull which imo are both superior to X-Perl and you won't get this problem when using RuneHUD. ;)
File: radar01-04-09
Is there anyway to make tracking sh...
Posted By: Ereki
Is there anyway to make tracking show even when you don't mouseover? I love the look of this but I just can stand the thought of having to mouseover it all the time while mining.
File: RuneHUD01-03-09
Originally posted by Potter So it...
Posted By: Ereki
Originally posted by Potter So it seems this addon breaks when used with xPerl :-/ Not only do I not get the HUD..but it makes my xPerl rune display transparent..I want the HUD aspect..but I don't want to stop using xPerl to get it :-/ I did try disabling the Rune display in xPerl..& it still didn't work Well that's because...
File: ThereIsNoCost12-27-08
"Thanks to Lonny for.. well most of...
Posted By: Ereki
"Thanks to Lonny for.. well most of the code/solutions, really. I'm basically uploading it because the idea was mine." I lol'd :D Great idea btw. ^^
File: RuneHUD12-26-08
Re: UI manager issue
Posted By: Ereki
Originally posted by GwolfHunter i get unsupported addon when I try to install using the wowinterface UImanager. I get the same error my self, can't figure out why.
File: MikScrollingBattleText11-22-08
Ghoul Sacrifice (DK)
Posted By: Ereki
When I use Death Pact as a DK, sacrifices my ghoul for HP, MSBT shows it as a Player Killing Blow. You should add some filtering to it so it just shows for players. :)
File: pMinimap04-04-08
Originally posted by p3lim Then y...
Posted By: Ereki
Originally posted by p3lim Then youve got some addon interfering Was Elk Buffbar interfering for some reason, guess it's back to buffalo then. But thanks for that. :)
File: pMinimap04-03-08
I can't get the tracking button to...
Posted By: Ereki
I can't get the tracking button to show. I haven't changed anything about it in the lua file so I can't get why it won't show.