Results: 55Comments by: Gaenjin
File: oUF_Kosken05-03-08
Anytime you get errors with any of...
Posted By: Gaenjin
Anytime you get errors with any of the oUF layouts, go download the oUF core from haste's git. I've solved oUF problems by doing that, its too hard to track for when its been updated.
File: pMap05-03-08
Originally posted by nodq Any cha...
Posted By: Gaenjin
Originally posted by nodq Any chance to add an Option to get ride of the "Fog"? that all zones are shown even without beeing there? I guess you know what i mean, cant explain it better. Currently ive such big addons like cartographer just because of that, i would love to have such a simple Addon, you know. Mapster. Problem...
File: Tungsten: Carbide04-30-08
- Added options to either autohide...
Posted By: Gaenjin
- Added options to either autohide or permahide the chat frame buttons. :banana: I was just logging in to request this feature, because I love the filter functions, but the buttons on minimalistic chat frames made me a sad Panda. Buhbai to Prat!
File: oUF_Kosken04-29-08
Originally posted by hipjipp Anyw...
Posted By: Gaenjin
Originally posted by hipjipp Anyway, Gaenjin, is it just an output on what i changed? :P Sorry, yea that. Just a diff file, changes between 1.3 and 1.4 versions. I figured since I was doing it anyway, might as well post it for anyone else wondering. With having to customize oUF layouts for bar placement, and other tweaks...
File: Elkano's BuffBars04-28-08
Originally posted by OrpheusXL I...
Posted By: Gaenjin
Originally posted by OrpheusXL I still could not solve the problems, even with the newest EBB version. Strange ways, with my twink EBB works though the all addons loaded are identical. So infact it must have something to do with the "SavedVariables.lua" in the WTF folder of my main char ? But I do not want to delete this file, thro...
File: Elkano's BuffBars04-28-08
Originally posted by robbers Will...
Posted By: Gaenjin
Originally posted by robbers Will this be getting updated to make it 2.4 compatible? My WAU updater has been updating it, and my EBB .toc file says 20400, so I assume that the files.wowace.com version is updated for 2.4 as well. I don't know why Elkano hasn't updated it here, since his addon's info link from WAU points to his Wo...
File: LightHeaded04-28-08
Originally posted by Kelgar Befor...
Posted By: Gaenjin
Originally posted by Kelgar Before updating for the latest version, Lightheaded was working fine with nQuestlog but somehow, it doesn't work now. The error appear when I'm opening a quest from the nQuestlog quest's list. Is there a way to make it work with 2.4? Thanks I'm not sure what he's talking about. I'm using late...
File: Auctioneer04-28-08
I think I have enough info now to p...
Posted By: Gaenjin
I think I have enough info now to post about my sound issue with this Adv Suite. I don't recall this issue occuring with the previous Adv. Suite version, because I noticed it immediately after I upgraded, so I removed my Addon and WTF folders and I tested with clean and fresh WTF (deleted config.wtf file) and clean and fresh Addons...
File: oUF_Kosken04-26-08
Diff output between 1.3 and 1.4 for...
Posted By: Gaenjin
Diff output between 1.3 and 1.4 for any folks who may have altered Kosken's core.lua (like me) and want to know what the changes are. (or, just always keep an original copy of the last update, and use a diff program (I use ExamDiff) to compare to the new update.) ExamDiff's Output Legend: 0,1c0,1 = old line number to old line nu...
File: Chatterbox04-26-08
Originally posted by seebs Whoops...
Posted By: Gaenjin
Originally posted by seebs Whoops! I did do some searches when I made this, and I hadn't found any other mods named Chatterbox yet. heh Well, it looks like the Ace author changed his to Chatter, so shouldn't be any conflicts with WAU users. There are two addons named "amp", too, and neither author seems willing to change th...
File: OoCWatch04-26-08
Hot Damn!!
Posted By: Gaenjin
:banana: I'm watching your Forte Druid progress too, just not quite ready to hop on board, but its looking promising.
File: LightHeaded04-26-08
Originally posted by mollie1018 o...
Posted By: Gaenjin
Originally posted by mollie1018 okay in the description of the addon you say: "When installing this version of the addon, please remove any prior versions of LightHeaded (and it's data addons) that you might have laying around. They are not needed in this version, and deleting them ensures you get the latest version of the addon...
File: LightHeaded04-26-08
Originally posted by FuxieDK Just...
Posted By: Gaenjin
Originally posted by FuxieDK Just after v2.4 came out, LH didn't have the data-folders, yet it worked fine... Why was the folders added then? Seems it would be easier to use, if only one folder.. ;) Using separate folders is the only way to configure addons and their modules to be Load-On-Demand, which means that under normal c...
File: Combuctor04-25-08
Originally posted by Ninjaneer Hm...
Posted By: Gaenjin
Originally posted by Ninjaneer Hmmm, I don't know if it's just me but I'm unable to open my bags during combat for some reason. Same here, now that I read this and happened to recall having some problems opening my bags during combat. Also, I rather liked the Bagnon skin texture, so if this is the next-gen of Bagnon, it would...
File: oUF_Spark04-24-08
Originally posted by p3lim Thing is...
Posted By: Gaenjin
Originally posted by p3lim Thing is, that addon has a parent that is stuck, a frame. In this addon you parent the texture to a statusbar, which changes the size dynamically, and that doesnt work out well (buggy looks) Tip: Take the width size from the background of the powerbar instead of the powerbar itself, that way it should...
File: oUF P3lim04-24-08
Originally posted by Gaenjin Taki...
Posted By: Gaenjin
Originally posted by Gaenjin Taking a look at the layout, but getting the following pair of errors upon login or ui reload. (files are fresh out of the wrapper) Date: 2008-04-24 01:53:11 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\oUF_P3lim\layout.lua line 486: attempt to call method 'SetManyAttributes' (a...
File: oUF P3lim04-24-08
Taking a look at the layout, but ge...
Posted By: Gaenjin
Taking a look at the layout, but getting the following pair of errors upon login or ui reload. (files are fresh out of the wrapper) Date: 2008-04-24 01:53:11 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\oUF_P3lim\layout.lua line 486: attempt to call method 'SetManyAttributes' (a nil value) Debug: : SetMan...
File: oUF_DispelColor04-20-08
Originally posted by Coldfury Wel...
Posted By: Gaenjin
Originally posted by Coldfury Well ill be changing completly the way oUF_DC works. You'll need to enable oUF_DC by adding something like "self.oufdc = true". What this mean is that you won't have to show any debuffs on any frames and oUF_DC will still be working. And if you decide to show debuffs, it won't force the filter to b...
File: oUF_Lighterfluid04-20-08
Re: Re: Druid Fix
Posted By: Gaenjin
Originally posted by Coldfury Finally - Thanks for fixing/testing this :). I made some minor change to the code you posted and i just uploaded the new version with the druidMana fix. Update works great, thanks much! Now I can test out how DC will work for me using your frames. :D I don't consider it "my" code changes at all......
File: oUF_DispelColor04-20-08
Originally posted by Coldfury wel...
Posted By: Gaenjin
Originally posted by Coldfury well atm you could always use oUF_DC and just add "self.nodc = true" to the frames you want to be ignored by oUF_DC. exemple: setting "self.nodc = true" in the target frame modification would make oUF_DC ignore target frame, therefor not forcing the debuffs.filter, but it won't colorize the target f...
File: oUF_Lighterfluid04-20-08
Re: Re: Druid Fix
Posted By: Gaenjin
Originally posted by Coldfury 2nd - mm i looked trought the code and i didnt see "it has a lot of typos, improper function calls and critical snippets are scattered throughout the file". It had some minor errors, but the code is almost exactly the same, its just the way to do it that changed. But i updated my code to the one you p...
File: oUF_DispelColor04-20-08
Originally posted by Coldfury If...
Posted By: Gaenjin
Originally posted by Coldfury If you can't see the debuffs on hostile target its because its only filtering debuffs you can remove. Like i said in the addons description, this addon will force debuffs.filter to be true to work correctly. The problem here, is from oUF, because debuffs.filter applies no mater if the unit is hostile...
File: oUF_DispelColor04-19-08
Originally posted by Coldfury Tha...
Posted By: Gaenjin
Originally posted by Coldfury Thanks for the comment :) No, atm oUF can't filter debuffs by what you can apply but i think its on the to-do list of haste(oUF author), ill speak to him about that. If not, i might try to work something out but if i do, i will prolly be a list of spell that you enter(the debuffs that you want to...
File: oUF_Lighterfluid04-19-08
Druid Fix
Posted By: Gaenjin
Been playing with it to reverse engineer exactly what they(whoever tried to rewrite the druidMana functions) was trying to do, and the only way I've found to get it to work is to just copy/paste the druid portions directly from p3lim's oUF layout. Interestingly, the comment in the LF layout for druidMana says "-- druid function take...
File: Ampere04-05-08
Originally posted by ganders Stra...
Posted By: Gaenjin
Originally posted by ganders Strange thing happened to me. I downloaded this addon and then ran the WowAceUpdater. It replaced this addon (Amp) with AMP (Answering Machine Plus). I guess the name is causing a conflict. Yea, I was trying to figure out why the hell I had a "recorder" running every time the game set me to AFK mod...