Results: 787Comments by: richerich
File: Proc And Flash07-22-10
Originally posted by Jpapertowels...
Posted By: richerich
Originally posted by Jpapertowels lol silly me I was so focused on cleaning it I forgot to re-add count to the loops havent been playin for a week now, but can report that maelstrom weapon still bugs :) now it announces on 4 stacks, not 5 :eek:
File: Numeration Damage Meter07-21-10
Originally posted by zohar101 So...
Posted By: richerich
Originally posted by zohar101 So you list all the things the meter will measure. Is there any way to opt out of some of these? I really need a lightweight meter showing only heal+absorbs and nothing else. I don't need damage done or taken, friendly fires or deathlogs or anything else. Is it modular or will it record+calculate every...
File: OPie07-18-10
Re: Consumables Ring
Posted By: richerich
Originally posted by ThornyJohn I admit to not having read all 780+ comments, so I'm sorry if this has been asked before, and if so, could you point me to it? I made a fairly simple ring for consumables such as healing and mana pots, food, drink, scrolls, other potions, etc. By simple I mean that as I got a newer/better version...
File: oUF_bloo07-14-10
Originally posted by isketch thx...
Posted By: richerich
Originally posted by isketch thx :) yes. whatever i use, it don't works but the blizzardpartyframes apears. there may be problems associated with other addons? ●Modifies all Unitframes. Player Target Target of Target Focus Pet No party frames, so use grid or something :P
File: tuttiHUD07-14-10
The first thing i noticed about thi...
Posted By: richerich
The first thing i noticed about this mod... is that it's leet xD (13.37 kb) :banana:
File: sThreatMeter207-14-10
Border/Background
Posted By: richerich
Is there a way to change background texture and also add a border texture? it looks a bit plain with no border texture ;)
File: oUF_Nivea07-09-10
Originally posted by Dawn It's sh...
Posted By: richerich
Originally posted by Dawn It's shown on the raid frames? It's only filtered there and on party frames. The filter list is a whitelist, which means everything else is blacklisted automatically. Does converting party to raid cause the problem on it's own? Even if it's just 2 people? Or if the party of 5 people gets converted to ra...
File: oUF_Nivea07-09-10
Originally posted by Dawn Chill o...
Posted By: richerich
Originally posted by Dawn Chill of the Throne is not listed there. Strange, cause both debuffs are shown when i do ICC :S And i can confirm whenever i convert a party to raid, the problem mentioned below is produced.
File: oUF_Nivea07-09-10
Question about the AuraFilter... if...
Posted By: richerich
Question about the AuraFilter... if you set this up: = false, -- Chill of the Throne ... does it remove that filter out the aura or does it nothing when set to false? Cause it's no use to see it on every unit in raid :) Same thing with Sated, actually...
File: Proc And Flash07-08-10
The new version looks a lot cleaner...
Posted By: richerich
The new version looks a lot cleaner :) But now another problem came up with Maelstrom Weapon... the announce works... but it flashes when i get 1 stack, not 5 stacks. :banana:
File: Proc And Flash07-06-10
Originally posted by Jpapertowels...
Posted By: richerich
Originally posted by Jpapertowels I'm not sure how to detect this... I think I'm also going to shorten the command list output using categories as well Edit: Do you guys think I should add trinkets (232+)? It'll be a hell of a time adding them all... >.< Nah, i think it would distract too much with the flash then :P
File: Proc And Flash07-05-10
Originally posted by Holyana Am I...
Posted By: richerich
Originally posted by Holyana Am I the only one that noticed the funny chat in the chat box on the first picture? :P Great work on your addon too! Nope, but i like the addon more than that chat xD at least ever since i started using this instead of GoodNewsEveryone ;) EDIT: Btw, i think PAF_ProcText:SetPoint("CENTER", UIP...
File: Proc And Flash07-05-10
Noticed on today's raid that Maelst...
Posted By: richerich
Noticed on today's raid that Maelstrom Weapon didn't notice me when it was on 5 stacks :S Maelstrom Power flashed for me, but not Maelstrom Weapon :P
File: Proc And Flash07-04-10
Originally posted by Jpapertowels...
Posted By: richerich
Originally posted by Jpapertowels The text is just floating combat text, however I suppose I can make a text that pops up centered in the font I use... Okay for v1.1 when I get the time! cool, cause i dont use the fct :)
File: Proc And Flash07-04-10
Hmm, for some reason, there is no t...
Posted By: richerich
Hmm, for some reason, there is no text, only sound and flash o.o
File: idTip07-02-10
Originally posted by Taroven That...
Posted By: richerich
Originally posted by Taroven That sort of thing is a lot harder to pull off than it sounds. EventHorizon (link in sig) does have a database I put together of most trinkets with their buffs and internal cooldowns, but it would be a terror to localize and isn't all that easy to work with. Adding the spellID to the aura's tooltip w...
File: idTip07-01-10
Ah, ive been looking for something...
Posted By: richerich
Ah, ive been looking for something like this ever since i started to use Querier, but it didn't have the features i was looking for. Thx a lot for this ;) Any plans to add spellID on usable items or items with procs (the spellID of that aura)? EDIT: typos
File: Stuf Unit Frames (and Raid)06-20-10
Is there any plans to fix the optio...
Posted By: richerich
Is there any plans to fix the options about border texture? atm, you cannot freely change size or insert of the border on separate units, you can only change the texture, alpha and color. I miss this from Pitbull4 :(
File: Crossdresser06-16-10
Originally posted by Grobs i thin...
Posted By: richerich
Originally posted by Grobs i think i set the equipment sets correctly to its corresponding talentspec. now when i change from spec1 to spec2 it doesnt change the equipment and it says "you can't do that right now" what can i do to make it work? You cannot switch sets in combat.
File: Supervillain UI (Classic)06-15-10
Re: Re: Re: Re: help :<
Posted By: richerich
Originally posted by Munglunch Well the servers are down atm. Once they come back up I will find and fix the issue then upload a revision. Cheers... btw, i noticed that the debuff frame is a bit off on the target frame when disabling "playerdebuffsonly"... http://screenshot.xfire.com/s/99200605-4.jpg
File: Supervillain UI (Classic)06-15-10
Re: Re: help :<
Posted By: richerich
Originally posted by Munglunch Interesting. Did you make any changes to the config.lua file? Actually, i have the same problem after a clean install :)
File: dNamePlates06-14-10
Originally posted by SofaKing May...
Posted By: richerich
Originally posted by SofaKing Maybe the ability to hide neutral mob nameplates? This is an option in TidyPlates. Might help here. ... this isn't TidyPlates :) and yea, that kind of option would be cool to have as well. I know that Doc's Nameplates are able to hide specific nameplates by name :banana:
File: Supervillain UI (Classic)06-13-10
Works perfect now, will see if it f...
Posted By: richerich
Works perfect now, will see if it fixed the sub-zone bug tonight :) http://screenshot.xfire.com/s/99126615-4.jpg
File: Supervillain UI (Classic)06-12-10
Found a issue with your Skada-Skin...
Posted By: richerich
Found a issue with your Skada-Skin :) Whenever i add a new window, it stays locked on the same position as the first window. Even if i manage to unlock it, as soon as i lock it again, both windows resets into that position on the top-left corner.
File: Supervillain UI (Classic)06-12-10
Verbalization in the sub-zone text...
Posted By: richerich
Verbalization in the sub-zone text request! http://img823.imageshack.us/img823/4275/wowscrnshot.jpg Yes, i know that's not the default font, using a custom one :)