Results: 236Comments by: Luzzifus
File: nivItemLevel11-19-10
Originally posted by Dridzt As lo...
Posted By: Luzzifus
Originally posted by Dridzt As long as you realize this is not the same number as you get when you look at your own character sheet. ;) Correct. There is no source code available for the function blizzard uses to calculate the players item level. At least I wasn't able to find it in the whole wow-ui-source. They are doing someth...
File: Dialect Fan Version11-19-10
Spare the duck! :p
Posted By: Luzzifus
Spare the duck! :p
File: nivBuffs11-19-10
Originally posted by blaugznis ca...
Posted By: Luzzifus
Originally posted by blaugznis can you please add option to change stack count location, like duration text (top, bottom, left, right etc.)? You can already do that with the offset values.
File: nivBuffs11-19-10
Originally posted by Whylde is th...
Posted By: Luzzifus
Originally posted by Whylde is there an option for "testmode" or something within the lua? i ve a hard time adjusting the debuff stuff without knowing where i ve put em without seeing any debuff ^^ I can't "fake" auras for the SecureAuraHeader. Just get a deserter debuff or something like that. ^^
File: nivBuffs11-19-10
Re: r21 Taint
Posted By: Luzzifus
Originally posted by reale Getting *tons* of these taint warnings: 11/18 15:10:50.418 An action was blocked in combat because of taint from nivBuffs - nivBuffs_BuffsTempEnchant1:SetAttribute() 11/18 15:10:50.418 Interface\AddOns\nivBuffs\nivBuffs.lua:262 updateWeaponEnchantButtonStyle() Just remove that line 262. It was...
File: nivBuffs11-18-10
Originally posted by kbc8090 This...
Posted By: Luzzifus
Originally posted by kbc8090 This addon is shaping up quite nicely now :) One of the last things I can think about doing is adding options for duration X and Y, I think some people like their timers kind of overlapping the actual icon, it looks nice. :) I'll add it. Originally posted by dssurge Any chance you can add a "sta...
File: nivBuffs11-17-10
Originally posted by shUI Luzz, o...
Posted By: Luzzifus
Originally posted by shUI Luzz, one more thing I think you forgot to do: In the createAuraButton function, you are creating the border texture everytime that function is called. Correct me if I'm wrong, but that is called a lot? I just took it out of the function and set it as local to the addon and not that function and it seem...
File: nivBuffs11-17-10
Originally posted by Ethan Centaura...
Posted By: Luzzifus
Originally posted by Ethan Centaurai Looking at your code doesn't give me any immediate reasons as to why so I'm going to blame Blizzard's half-finished code and hope it goes away instead. :p I just checked blizzards live code and yep, the second enchant still refers to the mainhand slot. So they didn't fix it yet. And the code f...
File: nivBuffs11-17-10
I've uploaded your fix for the memo...
Posted By: Luzzifus
I've uploaded your fix for the memory usage issue (it really seems to help, goes slightly up to about 35-40kb and seems to stay there). Also, due to patch 4.0.3, the following things now work: Removing weapon enchants by right clicking them Sorting without randomly misplaced auras Disabling the "separateOwn" attribute of the he...
File: rButtonTemplate11-17-10
How do you style your buffs/debuff...
Posted By: Luzzifus
How do you style your buffs/debuff icons in RothUI? I ask because I tried to style my buff icons (nivBuffs) with rActionButtonStyler. My approach was to "fake" an action button by creating empty frames and textures for the missing things and then do an ActionButton_Update()-call for my buttons. That kinda worked but it didn't look...
File: nivBuffs11-17-10
Originally posted by shUI That is...
Posted By: Luzzifus
Originally posted by shUI That is absolutely right, from a coding standpoint...yes, its very inefficient. Like the author said, it doesn't really matter when you have lots of memory, however, it's best to fix that. I took out those issues from the constantly updated functions and just made them local to the addon and not created...
File: nivBuffs11-16-10
Originally posted by shUI I love...
Posted By: Luzzifus
Originally posted by shUI I love this addon, I just really feel that the abnormal amount of garbage collection and mem/cpu usage needs to be addressed...what do you think? What do you think is causing this? It went from 20kb out of combat to over 2MB and 200cpu cycles/second in a strand of the ancients fight. With r18/19, I cann...
File: nivBuffs11-16-10
Fixed.. Sorry, there's always so...
Posted By: Luzzifus
Fixed.. Sorry, there's always something I forget to test. :(
File: nivBuffs11-16-10
ButtonFacade support is here! Make...
Posted By: Luzzifus
ButtonFacade support is here! Make sure you have ButtonFacade r344+, since there was a bug preventing me from saving the skin settings in the previous release. Originally posted by Victor Mizer Could you add ractionbuttonstyler support? I tried, but I'd have to fake an action button which is alot of code and really doesn't look...
File: nivBuffs11-15-10
Unfortunately, still not working. S...
Posted By: Luzzifus
Unfortunately, still not working. See there: http://forums.wowace.com/showthread.php?p=311327
File: nivBuffs11-15-10
Thank you very much! That's about t...
Posted By: Luzzifus
Thank you very much! That's about the same what StormFX suspects at wowace. He suggests that I should skin the addon first, then the group. But since I don't really need the group, I wonder if I could just drop it and instead use the addon level group. Like: bfButtons = LBF:Group("nivBuffs") bfButtons:Skin(nivBuffs_BF.skinID, niv...
File: nivBuffs11-14-10
Originally posted by Valik Maybe...
Posted By: Luzzifus
Originally posted by Valik Maybe you know all this, but the way you word it reads like you are expecting ButtonFacade to retain settings for your add-on which is the opposite of how it works. Yes, I know that. However it doesn't work for me currently, there are some "funky" callbacks that reset my saved settings everytime I login....
File: nivBuffs11-14-10
Originally posted by Gilgallad No...
Posted By: Luzzifus
Originally posted by Gilgallad Not sure if it's of any help, but here's what I use to change the font in nivBuffs. It is, I'll add it. As for the BF support, I still can't make BF save my settings. If I get that to work, you'll get it. :)
File: nivBuffs11-12-10
Originally posted by Ethan Centaura...
Posted By: Luzzifus
Originally posted by Ethan Centaurai As a workaround, I have added a line to function createAuraButton to set btn.cAlpha to 1 after the button is created. Thanks for the idea! First I had that line in the update function (the one for UNIT_AURA, not OnUpdate) but that broke flashing with more than one flashing icon. I don't know w...
File: nivBuffs11-10-10
Originally posted by Gandoch Othe...
Posted By: Luzzifus
Originally posted by Gandoch Other than the fact that I'm running r14, JUST did a fresh install to test AGAIN and it's STILL happening, I totally agree with you. Edit: Why do you think I disabled the cooldown spiral? Neither of us said anything about that until your last response. Sorry, I misunderstood. Lately so many people...
File: nivBuffs11-09-10
Originally posted by shUI I don't...
Posted By: Luzzifus
Originally posted by shUI I don't think the memory issue is a problem, but for some reason I am noticing a little bit of a slow down...like the OnUpdate function is firing often for no reason, it's so weird...and I can't pinpoint it. I will keep researching and debugging, but next time you go through your code check it out. OnUp...
File: nivBuffs11-09-10
Originally posted by Gandoch Stil...
Posted By: Luzzifus
Originally posted by Gandoch Still happening. Sometimes it's fine after I load for a few seconds, but then it abruptly happens to all my auras. Sorry but that's simply impossible. The spiral frames are not even created anymore when they are disabled. If they still show up for you, you definitely do not have the latest version....
File: nivBuffs11-09-10
Originally posted by Gandoch Buff...
Posted By: Luzzifus
Originally posted by Gandoch Buffs with no duration (such as mounts) are showing a cooldown spiral for me. The spiral isn't moving, but it's showing about 1/16th as elapsed. Buffs with a duration are still behaving correctly. Update to the latest version. Originally posted by shUI I'm not sure if it is just my set up, but th...
File: nivBuffs11-07-10
Originally posted by Olena But bu...
Posted By: Luzzifus
Originally posted by Olena But buffs still to growing up to the right for me with those options. What did I wrong? What do I have to change more that I could get my buffs growing up to the left? buffXoffset = -35, That minus is really important. And don't tell me the settings don't work, I really doule- and triple checke...
File: nivBuffs11-05-10
Try r12. (I hate spirals.)
Posted By: Luzzifus
Try r12. (I hate spirals.)