Results: 313Comments by: Cralor
File: TipTac12-29-08
I will do that Aezay. Thanks.
Posted By: Cralor
I will do that Aezay. Thanks.
File: Sign On12-29-08
Awesome! Thanks for reading my requ...
Posted By: Cralor
Awesome! Thanks for reading my request!! This is perfect! :D
File: Sign On12-28-08
This is actually a really great ide...
Posted By: Cralor
This is actually a really great idea. I am glad it is now standalone. Thanks for this! :)
File: nMainbar12-27-08
Really liking the addon. One thi...
Posted By: Cralor
Really liking the addon. One thing though. Whenever I need to update this, I need to re-do my configuration. Now, that is not a problem for me, but it does get a little annoying when there isn't even a section for a "config" so-to-speak. I know before you set aside a little area where you change a couple of locals and that is i...
File: MorbidRDX12-27-08
Why not just contribute to OpenRDX?...
Posted By: Cralor
Why not just contribute to OpenRDX? :confused:
File: TourGuide12-20-08
Originally posted by GapY What is...
Posted By: Cralor
Originally posted by GapY What is progress of hordie northrend guide? Well, Tekkub plays Alliance so it is a lot easier for him to release the Ally side of the guides. The only thing you can do to help make the process of Horde guides faster is by downloading and emailing Tekkub the SavedVariables TourGuide Recorder creates.
File: Chamois12-19-08
Getting this error: (nothing works)...
Posted By: Cralor
Getting this error: (nothing works) : Chamois\Chamois.lua:121: ')' expected (to close '(' at line 3) near 'end'
File: TipTac12-16-08
I do not know if this has been said...
Posted By: Cralor
I do not know if this has been said, but the level and creature type of the mouse-overed mob or player is under the health bar of the mob or player. (The health bar overlaps them.) http://i231.photobucket.com/albums/ee184/velenran/Capture-4.jpg Thanks!
File: Rune-It-All12-16-08
Hmm... Unfortunately, the file I...
Posted By: Cralor
Hmm... Unfortunately, the file I use is COMPLETELY different than this version. My version is several months of work from this version. You will just have to deal with it now until I get the update out. Thanks!!
File: Chamois12-15-08
Confirmed. I actually did not notic...
Posted By: Cralor
Confirmed. I actually did not notice really =) I have MSBT announce that for me anyway :) Keep up the great work!
File: cLayout12-15-08
In the next small update I will be...
Posted By: Cralor
In the next small update I will be making the Party frame Left-Click and Alt-Click drag to prevent from accidental moving. I will also update the screenshot to reflect the previous changes :) Thanks!
File: ClassicPowerText12-11-08
Please tell me how you like this :D...
Posted By: Cralor
Please tell me how you like this :D If you want to suggest anything, feel free.
File: Chamois12-11-08
Thanks for the update :) P.S.: Y...
Posted By: Cralor
Thanks for the update :) P.S.: You forgot to flag this WotLK :p
File: ClassicPowerText12-04-08
I thought I did comment it out? Hmm...
Posted By: Cralor
I thought I did comment it out? Hmm.. fixed.
File: ClassicPowerText12-03-08
There is a known issue when changin...
Posted By: Cralor
There is a known issue when changing the UIScale that the text moves with it. The optional fix for now is to unlock and drag it back to where you want. Thanks.
File: Portfolio11-29-08
Thanks man! :D
Posted By: Cralor
Thanks man! :D
File: cLayout11-27-08
Looks like I will have to delve fur...
Posted By: Cralor
Looks like I will have to delve further into the Vehicle UI. I will take a look and see if there is another attempt up my sleeve :) Ok. After some thinking... I think I will go with an easy solution for now. I might find a away around it in the future. I will add a simple slash command to reset the position of the player and ta...
File: cLayout11-26-08
Ok I just put in a Vehicle Exit eve...
Posted By: Cralor
Ok I just put in a Vehicle Exit event so hopefully that will work. Please let me know if it still persists.
File: cLayout11-26-08
I will look into this. Thanks for r...
Posted By: Cralor
I will look into this. Thanks for reporting!
File: Rune-It-All11-22-08
Both are planned for next release (...
Posted By: Cralor
Both are planned for next release (already done, just having some problems) :(
File: Rune-It-All11-18-08
Added to the list :D
Posted By: Cralor
Added to the list :D
File: Rune-It-All11-18-08
Originally posted by diospadre Lo...
Posted By: Cralor
Originally posted by diospadre Looking forward to the next release. All I want from a rune addon is the ability to individually place the runes and hide them out of combat (and maybe with no target selected), and this seems to be the only mod that will do that. Thanks. :D I will add the "no target selected" feature to my list....
File: Fizzle11-12-08
http://wow.curse.com/downloads/wow-...
Posted By: Cralor
http://wow.curse.com/downloads/wow-addons/details/fizzle.aspx Updated there.
File: Bison11-11-08
Buffalo to Bison :rofl:
Posted By: Cralor
Buffalo to Bison :rofl:
File: Rune-It-All11-10-08
I'd like to also let you guys know...
Posted By: Cralor
I'd like to also let you guys know that an Alpha option will also be available per request. You will be able to choose what alpha you want in AND out of combat. :P (For your runes.) If you forget what alpha is, it is the transparency of a frame from 0.0 (0%) to 1.0 (100%). Update will be after I can test :D Future Feature...