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Results: 323Comments by: Cralor
File: Rune-It-All10-26-10
Re: Re: Re: Updates soon?
Posted By: Cralor
Originally posted by costomojin As much as I love this addon I have to move on. Sorry I hope the rest of the people who love this addon have more patience then I. Sorry to see you go, costomojin. I completely understand your feelings. I wish I had more time than I currently do. I'm a Senior in High School, so my schedule is...
File: ClassicPowerText10-26-10
Things just keep piling up for me....
Posted By: Cralor
Things just keep piling up for me. I did, however, get a chance over the weekend to work on it. I've made some progress, but the bug still hasn't been squashed ;). I've added a feature to Enable/Disable the AddOn (because you may not want it for all of your characters), and it has been causing me a bit of trouble trying to get...
File: AftermathhUI10-20-10
Great UI :) Two questions: 1)...
Posted By: Cralor
Great UI :) Two questions: 1) How can I make the alpha of the Chat Edit Box 0 unless it is being used? 2) How can I make it so when I click on any part of the screen, with a target, the target frame will disappear? (Non-sticky target frame) Thanks!!
File: ClassicPowerText10-20-10
Not even close! :cool: I just ha...
Posted By: Cralor
Not even close! :cool: I just have a busy schedule, so most of my time to work on my AddOns is done on the weekend. Rest assured, I will do my best to get an update out soon. Thanks for your patience! :)
File: Rune-It-All10-19-10
Re: Updates soon?
Posted By: Cralor
Originally posted by costomojin Any comming updates or ETA on updates ? Yeah. Sorry for the lack of update. I've been focusing on a couple of my other AddOn's and getting them 4.0.1 compatible as well. I put this one as a lower priority as it works fine (besides this vehicle issue). My goal is to get an update to Rune-It-All...
File: ClassicPowerText10-16-10
Originally posted by Melty As soo...
Posted By: Cralor
Originally posted by Melty As soon as I log in, it loops forever Oops... noticed there was a line of debug code that I forgot to remove :P I'll take it out shortly. As for your issue, I'm still not experiencing this. Does the issue persist when only ClassicPowerText is enabled? If so, then try enabling several at a time to e...
File: ClassicPowerText10-16-10
Originally posted by Melty http:/...
Posted By: Cralor
Originally posted by Melty http://img156.imageshack.us/img156/8105/13198361.jpg Going down from 90+ fps to 11 fps. Also slash command doesn't work. When does this error occur?
File: ClassicPowerText10-16-10
Originally posted by Melty I'm ha...
Posted By: Cralor
Originally posted by Melty I'm having a huge fps drop when using this addon. I think it interferes with yurys rune display but I'm not sure myself. Hmm... I just downloaded Yury's RuneDisplay from Curse and have been running both just fine. Even in combat, my FPS seemed completely normal. Could it be something else?
File: ClassicPowerText10-16-10
Originally posted by Melty I'm ha...
Posted By: Cralor
Originally posted by Melty I'm having a huge fps drop when using this addon. I think it interferes with yurys rune display but I'm not sure myself. Looking into it now.
File: ClassicPowerText10-15-10
Updated :) See change log for al...
Posted By: Cralor
Updated :) See change log for all of the changes!!! I've changed more than I thought - and you might notice the name ;) Anyway, try it out! I hope you enjoy! I will be posting some new pictures of it tomorrow. Thanks for your patience!
File: Portfolio10-15-10
Also note: Always register your...
Posted By: Cralor
Also note: Always register your Portfolio Options AFTER your core Lua code. This will save you some stress ;)
File: ClassicPowerText10-13-10
Sure thing :) Forgot that things wo...
Posted By: Cralor
Sure thing :) Forgot that things would be changed for this one! Because it is essentially capable to support all classes (although mana isn't very useful to know), I am going to be renaming and releasing RPText as a new AddOn that represents its universal support. No features will change, however. If you'd like to recommend som...
File: Rune-It-All09-20-10
Thanks for staying on top of me!...
Posted By: Cralor
Thanks for staying on top of me! Actually, I did get a chance to hop on the PTR (before they took it down) and fixed the Horizontal padding issue. I believe I have an idea to fix the vehicle issues, but haven't had a chance to test it out. I cannot work on it tonight because it is already too late for me. I'll do my best to...
File: Rune-It-All09-16-10
Hey there. Yeah... currently Hor...
Posted By: Cralor
Hey there. Yeah... currently Horizontal and Vertical padding will only work with the Horizontal and Vertical layouts. It is a future plan to allow padding to be compatible with all of the available layouts, but it is more complex than you think, and requires me to heavily tweak / modify how the layouts are setup so that the pad...
File: Rune-It-All09-15-10
Sorry for the delays. My plan is to...
Posted By: Cralor
Sorry for the delays. My plan is to get Rune-It-All updated by the end of the weekend. I've setup the PTR so that I have access to a level 80 DK, so I am now setup there :) Just gotta find some time to tweak with it, and I'll get it fixed shortly :P
File: Rune-It-All09-12-10
I will be able to access a lvl 80 D...
Posted By: Cralor
I will be able to access a lvl 80 DK tomorrow, so I will have a much better opportunity to work on fixing the issue. Thanks for the continued help! :) Let's hope we can figure it out soon. At the same time, I'll try out the Stuf configuration and post the steps on the description page once I figure it out. Thanks guys.
File: Rune-It-All09-12-10
@KiLLMasTer I will have to insta...
Posted By: Cralor
@KiLLMasTer I will have to install Stuf Unit Frames and figure out the steps to get Rune-It-All working. I'll try this out later today or tomorrow. @costomojin Thanks for the '-' AddOn name error. I fixed this. I've also tried another attempt at fixing the issue. Please let me know how it works! Thanks! :)
File: Rune-It-All09-11-10
Hey, You may or may not have not...
Posted By: Cralor
Hey, You may or may not have noticed, I just updated the AddOn. Unfortunately, my DK is only level 63, so I am unable to currently test the Vehicle behaviors, so if you could please test this, I would be very appreciative. I have added the ability to control how the runes behave when you enter a vehicle. In the options, you...
File: Rune-It-All09-11-10
Dang! To think it would be error fr...
Posted By: Cralor
Dang! To think it would be error free. You know, I hadn't even bothered to look over this, so that is my fault anyway :p Thanks for the feedback. Well, the runes hiding is actually intentional, and I'm glad you brought this up, because that is a great feature to add: the ability to choose what happens when you enter/leave vehic...
File: Rune-It-All09-09-10
Without further ado.... please let...
Posted By: Cralor
Without further ado.... please let me announce Rune-It-All 3.0!!! I thought this update was large enough, and a great milestone at that, to re-name the AddOn. RuneMover, although a basic name I enjoyed, no longer fit with all of the features and options it had. I hope this new name is a much better fit :) To summarize, this ver...
File: Nurfed208-31-10
UI looks appealing, but I couldn't...
Posted By: Cralor
UI looks appealing, but I couldn't see the picture well. Could you upload a larger version?
File: Rune-It-All08-14-10
Hey. Yeah, unfortunately to fix sev...
Posted By: Cralor
Hey. Yeah, unfortunately to fix several other issues I had to take out Blizzard's functionality. Running into some severe bug issues, coupled with many other events that are currently keeping me busy, has been putting the RuneMover progress at a crawl. I know I'm really bad at updates, so I continue to apologize for that. :( I...
File: Starcraft II [edited] Terran08-10-10
While I probably won't use it, I do...
Posted By: Cralor
While I probably won't use it, I do enjoy it a lot! Just a thumbs up for a job well done! ;)
File: Rune-It-All07-27-10
do you mind to tell me how did you...
Posted By: Cralor
do you mind to tell me how did you do that? That's the old unitframes I use to use from Vector UI. http://www.wowinterface.com/downloads/info12525-VectorUI.html Still testing. I am running into several issues that I have to try and figure out. :(
File: WoW ReloadUI07-14-10
Originally posted by Xruptor You...
Posted By: Cralor
Originally posted by Xruptor You do realize that you can type /reload in game now and it will reload the UI right? What is the point of this mod again? This mod only has like 3 lines of code. /reload doesn't work for me. Is there a Blizzard option?