Results: 617Comments by: Parnic
File: IceHUD10-09-08
Originally posted by Thrillseeker...
Posted By: Parnic
Originally posted by Thrillseeker Hi, I didn't download the wotlk-Version yet, but could you raise the maximum distance between the left and right bars? It is now at 300. I changed it to 700 on my computer and kept it that way the last two weeks. No problems! :) I think it would be really great for people with wider screens....
File: IceHUD10-07-08
Re: i keep getting this
Posted By: Parnic
Originally posted by tintingurl : IceHUD-3\libs\Threat-2.0\ThreatClassModuleCore.lua:354: attempt to concatenate local 'i' (a nil value) IceHUD-3\libs\Threat-2.0\ThreatClassModuleCore.lua:845: in function `calcBuffMods' IceHUD-3\libs\Threat-2.0\ThreatClassModuleCore.lua:1019: in function `PLAYER_REGEN_ENABLED' IceHUD-3\libs\Thre...
File: IceHUD10-06-08
Re: Re: Re: Re: Debuff Timer
Posted By: Parnic
The dot timer is working for me just fine with the TargetInfo module in IceHUD and OmniCC, no other mods enabled. Note that it should only show debuff timers on debuffs that you applied, not from other players. I believe this is a game restriction, but will do a bit of research to make sure that's the case. Anyway, it seems to be wor...
File: IceHUD10-05-08
Re: Re: Re: Debuff Timer
Posted By: Parnic
Originally posted by Horion I have omnicc, but it does not show the dot timer included in the hud, is there something that I dont have enabled? I'll see if I can reproduce the issue.
File: IceHUD10-05-08
Re: Debuff Timer
Posted By: Parnic
Originally posted by Horion Is there a way to show the time left on a dot on your target? (ie. poisons, seed of corruption) Thanks! Not with IceHUD itself, no. I didn't include any buff/debuff timers because there are lots of addons like OmniCC that do the job globally for everyone :).
File: IceHUD10-04-08
Re: player mana not updating
Posted By: Parnic
Originally posted by ibumar I'm having the same problem with the playermana bar as tintingurl reported. Though in my case it is representing rage rather than mana. I have version 1.3 (218) installed. The text portion under the bar updates fine and stays in sync with the player frame. I've fiddled with the animation setting, etc...
File: IceHUD10-01-08
Re: /icehud not working
Posted By: Parnic
Originally posted by Socally Not sure if this is due to the new patch but /icehud doesn't seem to work. I cant bring up the config menu. When I type /icehud and press enter nothing happens. I don't even get the invalid command or anything. :( this is the error i'm getting now when I do it.. call method 'gsub' (a nil value) A...
File: IceHUD10-01-08
Re: bar updating
Posted By: Parnic
Originally posted by tintingurl in beta the bars dont update like say i make water/food use mana well they do not update saying i used up some mana(the text does) untill i chick a target. You're using the latest version on the Wrath beta? And the player's bar doesn't update when you use any mana at all? This was a problem wi...
File: IceHUD09-30-08
Also, just as an FYI, I get emails...
Posted By: Parnic
Also, just as an FYI, I get emails about new comments, but not about edited comments. So if you want to report a bug or request a feature, you're much better off making a new comment. I likely wouldn't have seen it had I not just randomly checked :). Thanks!
File: IceHUD09-30-08
Originally posted by Tylius Just...
Posted By: Parnic
Originally posted by Tylius Just started using it now, haven't delved into the options much but seems great, thank you! Edit: Death Knight runes seem to be 10 pixels off-center from where the character avatar stands, I can just move the horizontal setting but then things such as the range are off-centered, Any chance we could...
File: IceHUD Threat09-27-08
I have merged this module in with t...
Posted By: Parnic
I have merged this module in with the main IceHUD addon with acapela's fixes for Threat-2.0. I will be posting a new version of IceHUD shortly, but in the mean time, the bleeding-edge version is here: http://files.wowace.com/IceHUD
File: IceHUD09-27-08
Sorry for the late reply guys, work...
Posted By: Parnic
Sorry for the late reply guys, work's been crazy lately. Everything should be back to normal as of the latest version of this addon. DogTag is fixed, DK's are fine, and the target of target errors are gone. Let me know if anything else pops up and I'll try to remember to keep an eye on these comments.
File: IceHUD06-27-08
Re: Errors with the 77363 build
Posted By: Parnic
Originally posted by Balsta Getting several error with the new build. Sorry for the long post. --- Sounds very much like you are running two addons with conflicting versions of LibDogTag. Try launching WoW with only IceHUD enabled and see if you get the same spam. I'm willing to bet it goes away :). If it only happens wit...
File: IceHUD03-25-08
Re: Thanks and question
Posted By: Parnic
Originally posted by Rasmon Nice Mod! Is there a way to hide the hud when the following is true (100% health, 100% Mana, out of combat, and nothing selected)? I was using MetaHud for a while and got used to the hug going away when it wasn't necessary, but reappearing when I select something/someone, enter combat, or my health/man...
File: Clique02-21-08
Re: Re: Problems with IceHUD
Posted By: Parnic
Originally posted by Cladhaire It's possible that it's not named, in which case it wouldn't appear in the frame editor. I'd check the code to see if it's named, or you could just remove the click casting registration from the mod. Search the mod for ClickCastFrames, and you can comment out any lines that reference it. This reall...
File: IceHUD02-08-08
Re: Default char portrait on top left gone
Posted By: Parnic
Originally posted by Tsuchida I've installed IceHUD (GREAT MOD!) and noticed my char portrait on the top left is missing. I also expect the portraits for party members will be missing as well. I thought I used an earlier version of IceHud that allowed itself to be shown along with the char portraits. Is this true? If so, what setti...
File: IceHUD01-26-08
Glad you enjoy it :).
Posted By: Parnic
Glad you enjoy it :).