Results: 145Comments by: JackOnTheMap
File: TomTom06-30-11
Just possibly a non-3d looking one....
Posted By: JackOnTheMap
Just possibly a non-3d looking one. In a more toned down color (blue?). Without the writing. Really, just a pointer. Smallish in size. Nothing that screams "arrow!" at you. I like TomTom lite but I need more features. Love your work.
File: TomTom06-30-11
Is there a way to change the look o...
Posted By: JackOnTheMap
Is there a way to change the look of the arrow? Not a game-breaker or anything but I use a very minimal approach and if there was a way to change the arrow to be a bit more "pleasant looking" (I know it's in the eye of the beholder), that would be great.
File: FreeUI06-29-11
One feature I would LOVE to see (ob...
Posted By: JackOnTheMap
One feature I would LOVE to see (obviously not game changing or anything but...) for a future release is a search box for the bags lua. I absolutely loved Stuffing and by taking the bags script that is in Coldkill's UI and simply putting it into your scripts folder, it works just fine. I just had to change a couple of texture and f...
File: FreeUI06-28-11
Awesome work as always. /role do...
Posted By: JackOnTheMap
Awesome work as always. /role doesn't seem to work anymore and I want the transparent unit frames as I've always used. How can I get them back? Also, I set the questtracker frame to be on the left side but even with reload, it's just stuck on the right.
File: ColdUI06-01-11
I like the little tweaks I saw on t...
Posted By: JackOnTheMap
I like the little tweaks I saw on the Wowhead forum post. Looking even better.
File: ColdUI05-29-11
Nice looking update!! I'll install...
Posted By: JackOnTheMap
Nice looking update!! I'll install a bit later and see what it looks like on my screen. Thanks again.
File: ColdUI05-20-11
Originally posted by Coldkil If y...
Posted By: JackOnTheMap
Originally posted by Coldkil If you move the minimap, keep in mind that part/raid frames are achored to it. Also, i moved the "pvp objective" frame on the left, or it would have been covered. Tbh, i'm not much convinced of the minimap up there too. Let's see for the next release. Yea, I planned on moving the party and raid f...
File: ColdUI05-20-11
Only thing I'm missing so far is an...
Posted By: JackOnTheMap
Only thing I'm missing so far is an auto junk seller and auto repair script. I think I'm going to move the minimap to another position also. Just a personal preference. Otherwise, everything works well and looks nice. Couple of places where the pixel font is a tad hard to read but that's probably just me.
File: ColdUI05-20-11
Been following this one on more tha...
Posted By: JackOnTheMap
Been following this one on more than a few forums. Thank you so much for sharing. Looking forward to playing around with it!!
File: CareUI05-04-11
Confirmed. Just delete the config a...
Posted By: JackOnTheMap
Confirmed. Just delete the config and the launcher files inside the WTF folder and you should be good to go. One little nitpick: the buffs and the minimap are not lined up but I can fix it myself. And I'm going to have to get fane (not into the default chat tabs).
File: CareUI05-04-11
Just got the 1.1 gig download issue...
Posted By: JackOnTheMap
Just got the 1.1 gig download issue on a clean install with latest version. Definitely a strange issue that I've never come across in a UI before.
File: FreeUI04-28-11
Originally posted by pekaziz If y...
Posted By: JackOnTheMap
Originally posted by pekaziz If you see your frame as green colored, it happened to me as well. I've tried falling down from a cliff or smt then it became the old transparent frames again. :) Well, well, well, that did it. Thanks. And pekaziz, you ever get the colored transparent frames to work with that little bit of code t...
File: FreeUI04-28-11
Selecting "/role healer" but I'm n...
Posted By: JackOnTheMap
Selecting "/role healer" but I'm not getting the transparent frames anymore. I have healmode oldstyle set to true and my frames are white (Priest) but and setting it to false does nothing also. Been away from the game for a bit. Something I'm overlooking? setting role to healer always made them transparent before.
File: FreeUI02-05-11
Didn't work, Haleth, but I'll keep...
Posted By: JackOnTheMap
Didn't work, Haleth, but I'll keep trying.
File: ncExploreMap02-04-11
Wow, great news for all of us, NC!!
Posted By: JackOnTheMap
Wow, great news for all of us, NC!!
File: FreeUI02-03-11
@ Jack; Look for 'Spark:SetHeight'...
Posted By: JackOnTheMap
@ Jack; Look for 'Spark:SetHeight' and change the height There are several places where that value is listed but the value always seems to be Spark:SetHeight(Health:GetHeight()) I've been changing values all over the place but nothing changes the spark appearance except changing the width and that is really a minimal change....
File: FreeUI02-02-11
Originally posted by Xpload I may...
Posted By: JackOnTheMap
Originally posted by Xpload I may be wrong but the spark is part from the wow api and changing it will require more time/code. Also there is caster bar for a reason. About the /gm thing you do realize the UI is made to be minimalistic, right? As far as the spark goes, there are several UI's where the spark has a different appe...
File: FreeUI02-02-11
Originally posted by Rammoth Yep,...
Posted By: JackOnTheMap
Originally posted by Rammoth Yep, I have tried it often. It just doesn't seem very noticeable. In fact, neither does casting, but I do see the casting. It's a little spirit thing that moves from my health bar starting from the left to the right, but it's just not that visible, but a neat way to show it, I like the concept in genera...
File: FreeUI02-01-11
I use the DPS castbar for all the c...
Posted By: JackOnTheMap
I use the DPS castbar for all the classes mainly because I like the way it looks better but I'd like to make the castbar spark more prominent. Is there a way to change it to make it "stronger"? I've been looking in other UF layouts but no luck. Is it simply another texture that it uses? Also, I'm playing around with the ne...
File: Rosoaa's UI01-24-11
49 MB??! That's a whole lotta UI...
Posted By: JackOnTheMap
49 MB??! That's a whole lotta UI. Are all those large screenshots included in the comp necessary? The UI does look nice but such a large DL can put off a lot of people. The actual UI isn't nearly very large in download size.
File: FreeUI01-08-11
I hope you're not removing the nin-...
Posted By: JackOnTheMap
I hope you're not removing the nin-like unitframe setup. I miss his old layout and yours is the only one close to it.
File: FreeUI12-12-10
So are the unitframes actually drag...
Posted By: JackOnTheMap
So are the unitframes actually draggable or are the coordinates just in the options file to be changed instead of in the "unitframes" script? Thanks for making it a tad easier in any case.
File: Improved Trike Muffler12-06-10
http://www.youtube.com/watch?v=z_3R...
Posted By: JackOnTheMap
http://www.youtube.com/watch?v=z_3Rl-MGcJY
File: Zak UI v312-01-10
At 10MB I wouldn't call it exactly...
Posted By: JackOnTheMap
At 10MB I wouldn't call it exactly minimalist but it looks organized anyway.
File: oUF_Kamii11-29-10
I'd like to get my party and raid f...
Posted By: JackOnTheMap
I'd like to get my party and raid frames to show off to the right of center like oUF nin does ;) I changed your values in the raid file to: if(i==1) then raidgroup:SetPoint("CENTER", UIParent, "CENTER", 280, 0) else raidgroup:SetPoint("CENTER", raid, "CENTER", 280, 0) end But when I joined a group...