Results: 1312Comments by: acapela
File: Aloft04-28-13
Release: Aloft-5.2.2-2507
Posted By: acapela
a new release is available, Aloft-5.2.2-2507. this has embedded library updates, a fix to the cast warning module, and a modification based on the recent discussion of "SetAlpha()" versus "Hide()" as it applies to FPS. i have not been able to reproduce any recently reported bugs... but a few strange artifacts have gone away aft...
File: Aloft04-18-13
Didn't mean to throw another item o...
Posted By: acapela
Didn't mean to throw another item onto the pile. ;-) I know a thing-or-two about time contraints, m'self. not a problem, its a big help. in my update to my original response (just a few posts below), i described having had layering problems before, parenting added nameplate widgets to UIParent (note: this is layering of indiv...
File: Aloft04-16-13
Aloft sometimes displays enemy play...
Posted By: acapela
Aloft sometimes displays enemy player's level as 89 or 90 when it's actually 3-4 levels lower. extremely bizarre. i have seen things like this as an artifact of levelling up (i would have to look, it is possible Aloft doesn't even track that event, even assuming it is posted for units other than "player"), but i have never seen an...
File: Aloft04-16-13
another update, just remembered som...
Posted By: acapela
another update, just remembered something related to this: parenting added widgets to UIParent can result in complex layering snafus, among added widgets, as nameplates overlap each other. parenting added widgets to the nameplate frame assembly root results in proper layering during nameplate overlap. this layering (among other...
File: Aloft04-02-13
ok, folks, i just reactivated my Wo...
Posted By: acapela
ok, folks, i just reactivated my WoW account(s). should have the time to continue maintenance of Aloft, for the next few months. checked things over briefly, under WoW 5.2 on the live realms, and did not see anything amiss with Aloft. i did notice that Blizzard has apparently dropped the "tapped" color from its default nameplat...
File: Aloft03-11-13
...the issue where the addon "forge...
Posted By: acapela
...the issue where the addon "forgets" the hostile class shortly after I mouseover it and look away unfortunately ruins the addon for me... the context in which this is happening is not yet clear. is it friendly units that are loosing their classes, hostile units, all units? is nameplate health bar color affected, is class icon af...
File: Aloft03-09-13
5.2 update? are there problems w...
Posted By: acapela
5.2 update? are there problems with Aloft under WoW 5.2? this user doesn't indicate one way or the other... in any event, i am on hiatus (announced earlier), and will remain so for some time. if someone wants to take over Aloft for a while (or permanently), please feel free to contact me.
File: Aloft02-15-13
Re: Cast bar of enemies you are not targetting
Posted By: acapela
Hi, Does aloft allow you to see the cast bar of enemies you are not targeting in the arena? I know overhead used to do it and Tidyplates tries to do it, but in some circumstances it doesn't work. yeah, this should work pretty well in the arena. enable Aloft's "Cast Warning" module, and then enable "Cast Warning>Override"....
File: Aloft01-27-13
Release: Aloft-5.2.1-2490
Posted By: acapela
a new release of Aloft is available, pending moderator approval: Aloft-5.2.1-2490. this has only one Aloft-specific tweak: the ArenaID module comes up enabled when enabled as a module. the big change was a major overhaul to AceTimer-3.0 (part of a bundled library, Ace3 r1076); it appears they have comprehensively rewritten that...
File: Aloft01-27-13
My wow gets crushed everytime since...
Posted By: acapela
My wow gets crushed everytime since 5.1 with this addon. Even if i delete the wtf profile and enable only aloft. There is no sign or error window. The whole thing just gets stucked. I can only close it in the task manager. And when i only enable aloft. The current selected name tab will display a green background under it. Don't kn...
File: Aloft01-25-13
Hiatus
Posted By: acapela
i will be on hiatus from WoW for at least a few months. if anyone wants to take over maintenance in the interim, let me know. i will check in here periodically for good measure. i have a new release ready ("5.2.1"), with just a couple of small tweaks. if i can get on the PTR in the next couple of days, i will test it and release i...
File: Aloft01-12-13
Release: Aloft-5.2.0-2485
Posted By: acapela
a new release of Aloft is available, pending moderator approval: Aloft-5.2.0-2485. this has a new "Arena ID" module (which comes completely disabled by default; it must be enabled as a module, and then enabled within its own options... a bit reduntant, that; maybe i will tweak that for a future release). i don't do arenas, but...
File: Aloft12-18-12
The problem is trying to get NPCRep...
Posted By: acapela
The problem is trying to get NPCRep color to work as good as OriginalHealthBarColor does. yeah, by default, each tappable NPC name can now potentially have at least two health bar colors (possibly three, for neutral units), visible on the screen, all at the same time. so, basically yes. if aloftData.type == "friendlyNPC", try t...
File: Aloft12-17-12
Release: Aloft-5.1.3-2477
Posted By: acapela
...would like to fix it now rather than waiting for the update i think i beat you to it. a new version of Aloft is released, pending moderator approval. Aloft-5.1.3-2477. this has a lot of fixes, including to the nameplate highlight issue. please review the change log. spent the whole day with DSL problems (at the carrier's...
File: Aloft12-16-12
No offense to the original author b...
Posted By: acapela
No offense to the original author but they are a little plain for your Addon configuration capabilities. i don't do PvP, of any kind, so most of your latest post was gobbledigook to me. i will read it over again in the coming days, after the next release of Aloft is out. however, i understand arena unitids, and unitids in general....
File: Aloft12-15-12
...I wanted to ask if you would be...
Posted By: acapela
...I wanted to ask if you would be interested in writing a Module that would put an icon on the nameplate for Arena 123 enemies. i see that! would never have thought of it, myself. yes, it should not be too hard (incorporate artwork, clone the class icon module, reverse-translate unit names to arena unitids, parse the number ou...
File: Aloft12-15-12
mouseover highlights
Posted By: acapela
PM me if you need any clarification. well, danltiger's post was helpful, in that it got me digging into the relevant parts of the nameplate, observing them in the same way TidyPlates does. several hours of chasing around into blind alleys ensued, but in the end, i got Aloft's historical reskinning of Blizzard's default highlightin...
File: Aloft12-14-12
And here's the LUA error: Date:...
Posted By: acapela
And here's the LUA error: Date: 2012-12-14 13:21:51 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\Aloft\Aloft\AloftNameText.lua line 490: attempt to call field '?' (a nil value) Debug: Aloft\Aloft\AloftNameText.lua:490: ?() ahh, yes, thanks for reporting. that will be a relatively easy/quick fix. anoth...
File: Aloft12-14-12
Before I say anything further, I'm...
Posted By: acapela
Before I say anything further, I'm going to dip into NPCRep module and see what's going on there and how much you've already fixed. truthfully, don't think i have incorporated anything from that module into Aloft yet (in case that saves you some time). if i remember correctly, you sent me a link to some changes you made, which i s...
File: Aloft12-14-12
Everything works fine, although i h...
Posted By: acapela
Everything works fine, although i have 2 minor problems. - Highlight on mouseover ain't working no more, dunno since when, but it didn't 2 weeks ago and it still ain't working now, (yes i updated to the last version btw). - The casting bar is very glitchy, as in it looks like the casting bar fills up 3 or 4 pixels per time instead...
File: Aloft12-13-12
You're losing me, let's start over...
Posted By: acapela
You're losing me, let's start over from the beginning. sorry about that. always a risk when messing with nameplates. summary: the ability to concretely identify a visible nameplate, as a UI object, is very limited under almost all circumstances. but in order to associate gathered information with a nameplate, i need that concr...
File: Aloft12-12-12
Unable to determine module providin...
Posted By: acapela
Unable to determine module providing data: isTapped This doesn't work: I also can't find a 'TappedColor' to assign to it. yeah, thanks for reporting. i am testing these fixes (i will try to be quick, but it will almost certainly be at least tomorrow before i can deliver them). as for the rest... understand that ***Bl...
File: Aloft12-12-12
Release: Aloft-5.1.2-2461
Posted By: acapela
a new release of Aloft is available, pending moderator approval: Aloft-5.1.2-2461. primarily, this has changes to enable "tapped" units, indicated by nameplate health bar color. this has had some testing, but please report any problems.
File: Aloft12-09-12
it's defaulting to assuming that a...
Posted By: acapela
it's defaulting to assuming that a tagged mob is a hostile player I noticed this, too. The dummies outside of the Shrine count as tagged and, even though they are not hostile, they show up as hostile. I noticed this with the Fatty Goatsteak mobs. They are not hostile, but once someone else tags them, they show up as hostile. yeah...
File: Aloft12-09-12
Also, does Packing Height and Packi...
Posted By: acapela
Also, does Packing Height and Packing Width still do anything on frames? good point. apparently not. at the same time, they don't seem to hurt anything. i have mine set to 0, for the moment. on a related note: i have had trouble click-targeting based on nameplates, since 5.1 came out. i have not had a chance to play with mouse...