Results: 93Comments by: IceShadow
File: Magic Runes11-23-08
Loving this addon, especially for t...
Posted By: IceShadow
Loving this addon, especially for the configuration. Noticed though the strata level of the bars seems to get weird sometimes. For example, I set my bars to vertical top and the 2nd bar seems to of hid itself behind my pitbull frame, while the rest did not. Was hoping I could lay these out on my frame like that but not sure what h...
File: Fishing Buddy11-23-08
Originally posted by daggerz Yea...
Posted By: IceShadow
Originally posted by daggerz Yea I had this same issue, I solved it by removing the items from outfitter and putting them back in the slots again. This worked for me and may work for you. Good luck! I did that a few times, but it always seems to happen again later on when I log on again or whenever.
File: ZMobDB Advanced611-19-08
Would it be possible to add a way t...
Posted By: IceShadow
Would it be possible to add a way to save an ID of a creature while in combat, then load it later for adjusting? Example would be... while in Magister's Terrace, clicking on the phoenix then hitting a "hotkey" (possibly bound to a key), which would save the creatures ID to load later to adjust? It doesn't even really need to save...
File: Fishing Buddy11-18-08
I'm experiencing a new issue since....
Posted By: IceShadow
I'm experiencing a new issue since... well, I'm not sure since when. Anyways, when I click to put the fishing buddy outfit on it gives me a red text error saying that I don't have the required items to equip. Here's a picture to show you that I do have these items in my bags, but it can't find them for some reason.. http://i...
File: ZMobDB Advanced611-10-08
Re: animation setteing
Posted By: IceShadow
Originally posted by Dant >Character animation "skips" back to default position on successful cast. Meant to be or bug? means "CAST animation will skip" or "Model skip to default when you successful cast" ? Model animation, it doesn't reset the position. It just makes my character model snap to normal standing animation if he i...
File: ZMobDB Advanced611-10-08
Report: Character animation "skips"...
Posted By: IceShadow
Report: Character animation "skips" back to default position on successful cast. Meant to be or bug? Is it possible to change ZMob to work while in combat, to edit the settings?
File: PetList+11-10-08
Dismiss Pet: DismissCompanion("c...
Posted By: IceShadow
Dismiss Pet: DismissCompanion("critter") Last Pet / Currently selected pet: CallCompanion("critter", PetListPlus.selected.CRITTER) This is great, I made myself some buttons. Do you mind giving me some help trying to figure out how to save the selected pet through session per char? That way it will really remember the last...
File: PetList+11-09-08
I felt like I was annoying you for...
Posted By: IceShadow
I felt like I was annoying you for awhile there. So I'll try again. Think you could add a couple of buttons near the random pet button? One to remember the last pet you summoned, and to summon it, "Last Pet". The other button to dismiss pet, since if you want to dismiss the pet you have to scroll through the list to find it then c...
File: Power Auras Classic11-07-08
Activation by: "Buff" show when no...
Posted By: IceShadow
Activation by: "Buff" show when not active: checked. Animation duration: 30''. This worked great, I honestly should of thought of it myself. PowerAuras-2.5.9\PowerAuras.lua:4175: Usage: UnitBuff("unit", or ) PowerAuras-2.5.9\PowerAuras.lua:4175: in function `Powa_UpdateTimer' PowerAuras-2.5.9\PowerAuras.lua:3587: in functi...
File: Power Auras Classic11-07-08
PowerAuras-2.5.9\PowerOptions.lua:2...
Posted By: IceShadow
PowerAuras-2.5.9\PowerOptions.lua:2755: attempt to index field '?' (a nil value) :"*:OnClick":1: in function <:1> Happens when I click to turn off hundreth timer option. I was also hoping you might consider increasing the animation duration but didn't see you had done so. Not that you are required, just letting you know h...
File: QuestHelper11-07-08
Originally posted by AnrDaemon Lo...
Posted By: IceShadow
Originally posted by AnrDaemon Looks like some artifacts. Just to confirm - you're running with 0.65 version? Yes, 0.65.
File: SLDataText11-07-08
I really miss being able to shift+c...
Posted By: IceShadow
I really miss being able to shift+click on the clock to open the calendar. I don't want to use the calendar Data Text. Could you add a toggle maybe to give that functionality again on the clock?
File: Power Auras Classic11-06-08
Could you please increase the anima...
Posted By: IceShadow
Could you please increase the animation duration up to 1 minute? I have things I'd like to do but some I want to last for 45 seconds.
File: QuestHelper11-05-08
Originally posted by AnrDaemon It...
Posted By: IceShadow
Originally posted by AnrDaemon It only hide it's presence from map, allowing you to interact with other map addons. If you want to break it from party sharing, enable "Ignore party". It will stop both your objectives sharing and members objectives tracking. I have all of that but I occasionally find it still marking my minima...
File: SLDataText11-04-08
I'm not sure if SLDataText is doing...
Posted By: IceShadow
I'm not sure if SLDataText is doing this or not, and I like it.. What's happening: • I shapeshift into cat form and it changes my tracking to Track Humanoids. What's not happening: • I leave cat back into cow form and it doesn't restore my old tracking, Fish, Low Level Quets, etc. I'd like it to remember my old tracking an...
File: QuestHelper11-03-08
Quest Helper does not seem to turn...
Posted By: IceShadow
Quest Helper does not seem to turn off completely when I click to turn it off. It just hides it. I'd like it to stop functioning completely when I hit the map button. (noticed it still tries to show party info quite often, marking my minimap for party/raid members quest objectives) Is this a bug, or is it meant to function this wa...
File: SLDataText10-30-08
Any way SLDT could support reagent...
Posted By: IceShadow
Any way SLDT could support reagent count at all?
File: NugMiniPet10-29-08
I know it would probably be annoyin...
Posted By: IceShadow
I know it would probably be annoying to do this, but do you think you could add support for http://www.wowinterface.com/downloads/info11051-PetList.html ? The only thing I'm not really able to do is click the pets to tell it what to pick and to change the different pet timer. Also noticed that it continues to summon minipets while...
File: ZMobDB Advanced610-27-08
I seem to be experiencing a problem...
Posted By: IceShadow
I seem to be experiencing a problem. The way I run ZMob is to show target, player and pet. The issue I'm having though is the frames that I don't use seem to show up and show the configuration tooltip once n' awhile. The hidden frames won't actually show anything, but if I mouse over where those hidden frames are, they will show t...
File: Overachiever10-27-08
Originally posted by Tuhljin The...
Posted By: IceShadow
Originally posted by Tuhljin The idea I had was to add a search frame to the side of the window that gives you a more graphical list of achievements, complete with mouseover tooltips and such. This will of course take time and there are lots of good ideas people have suggested and several others I thought of while designing this, s...
File: Overachiever10-26-08
Another suggestion! :D I know yo...
Posted By: IceShadow
Another suggestion! :D I know you have built in a search feature which is awesome, but it would be even better if the achievement window actually had a search bar connected to it somewhere. Not sure if you would be able to do this or not since I'm not such a lua editor n' such. It would be a lot easier to search like that I think.
File: TooltipItemIcon10-26-08
Thanks, wouldn't of known about thi...
Posted By: IceShadow
Thanks, wouldn't of known about this addon if you hadn't posted it here. :)
File: Overachiever10-24-08
The main Achievement frame will be...
Posted By: IceShadow
The main Achievement frame will be draggable in the next version. I got the new version and I was happy to be able to drag it, but it doesn't seem to save positioning. You probably made it like this on purpose, but could you possibly add another check box to remember position too? That would be really helpful to me. :)
File: Fishing Buddy10-23-08
Oh, meant to post this to.. http...
Posted By: IceShadow
Oh, meant to post this to.. http://img371.imageshack.us/my.php?image=webjb0.png Noticed the names for fish only are cut off. Locations works just fine.
File: Fishing Buddy10-23-08
I just finally got around to using...
Posted By: IceShadow
I just finally got around to using Fishing Buddy and I am really impressed with it. I noticed you put in future.txt "Font/size selection for watcher window". So it's on your todo list but do you think you could give a quick how to on how I would go about changing it myself until you have it ready or isn't it that easy? Also, was w...