Results: 113Comments by: Macniel
File: RaidFramesPlus05-06-09
Originally posted by Aschker I don...
Posted By: Macniel
Originally posted by Aschker I dont get an error, its all working fine. Well, fine: When I have your addon on in a raid my framerate drops to about 20.. Turn it off, goes back up to 80. Maybe it updates a bit too often? I dono the update functions will now less often be called, this will hopefully increase your fps in raid Orig...
File: RaidFramesPlus05-05-09
Originally posted by goliath0 ok m...
Posted By: Macniel
Originally posted by goliath0 ok my WoW just produced 30 MEGAbytes taint.log file you need to be aware that most things that your addon can do (toying with default stuff) CANNOT be done in combat I will see where I need to check for InCombatLock tomorrow, now I go to bed (its very late at night in germany)
File: RaidFramesPlus05-05-09
Originally posted by goliath0 p.s....
Posted By: Macniel
Originally posted by goliath0 p.s.2 arrangements are kinda messed up. I had horizontal but horizontal wasn't checked, I changed it and the background shape stayed the same, after reload ui it was even weirder. the background shape should now be laid out as expected, the horizontal checkbutton should also work as expected.
File: RaidFramesPlus05-05-09
Originally posted by Lùinwë I'm ok...
Posted By: Macniel
Originally posted by Lùinwë I'm ok with this fix. I understand why you don't have seen this problem, I think you already have the files in savedvariables, so the values are right. When you use the addon for the first time, we've got the errors :) ps : the lines for the 3 errors are 466, 503 and 585 just silly, okay thanks for p...
File: RaidFramesPlus05-05-09
Originally posted by goliath0 Cool...
Posted By: Macniel
Originally posted by goliath0 Cool. I'm imagining default frames with double height for health bar, NO power bar visible, so you can take the space for buffs/debuffs how would this affect the space for buffs/debuffs if the healthbar span over the manabar ? I see there no additional space
File: RaidFramesPlus05-05-09
Originally posted by goliath0 So.....
Posted By: Macniel
Originally posted by goliath0 So... is it technically possible to change the health bar height and/or change the power bar alpha? I tried it but it seems the status bars won't listen :p That's my only concern with default raid frames. Things are just too small. Scaling doesn't fix that, it makes everything bigger, most of the fr...
File: RaidFramesPlus05-05-09
Originally posted by Lùinwë I've...
Posted By: Macniel
Originally posted by Lùinwë I've an error on enter to the menu : It seems the new fonction to scale is the problem. An idea to fix it ? I apologize for that, this bug should now be fixed in 2.30.1
File: RaidFramesPlus05-05-09
Originally posted by Nakawe It di...
Posted By: Macniel
Originally posted by Nakawe It didnt fix it, "sigh" are your raid target icons set by a Bossmod or manually ?
File: RaidFramesPlus05-03-09
Originally posted by JMHammer 1- T...
Posted By: Macniel
Originally posted by JMHammer 1- The ability to use the raid frames all the time, even when in a non-raid group or when working alone (with only a pet, for instance) and to toggle the display of the party and party pet frames while in a non-raid group. I do not see your point why is there need to have raidframes outside of a raid...
File: RaidFramesPlus05-01-09
Originally posted by Nakawe raid i...
Posted By: Macniel
Originally posted by Nakawe raid icons still not refreshing. Its tough seeing 5 skull on raid frames at same time. I hope that 2.20, with its new algorithm to update things, will fix that. otherwise I have no idea how to fix that.
File: RaidFramesPlus04-30-09
Originally posted by Nakawe raid t...
Posted By: Macniel
Originally posted by Nakawe raid targets icons are not dissapearing off frames when icon get changed thanks for reporting, the function has been rewritten so it will not longer miss an update - see version 2.18
File: ImprovedMerchant04-24-09
Re: Re: Re: Re: Shift
Posted By: Macniel
Originally posted by Lord Crypto I use none of those and still can't grab more than one stack at a time. --Lord As this AddOn use the same code and behavoir as the default MerchantFrame it will display the split-stack frame on shift-left and shift-right click. And you know that you can only buy max. one stack per time? To buy mor...
File: Peggle Add-on for WoW04-23-09
I just love this Idea to implement...
Posted By: Macniel
I just love this Idea to implement Peggle into WoW. I had downloaded Peggle via Steam and I must say this version is very accurate. :banana::banana:
File: RaidFramesPlus04-23-09
Originally posted by blackwater Ha...
Posted By: Macniel
Originally posted by blackwater Had to disable this addon it was causing sever problems. Character could not move , and no keyboard input works. This bug has been fixed since v2.12 please update :)
File: RaidFramesPlus04-20-09
Originally posted by ares0027 i lo...
Posted By: Macniel
Originally posted by ares0027 i loved the idea, i loved the way it looks, but configuration is so confused me :S so i am not using it atm. what i ask is; is there a way to set a gui for options? I will implement soon (maybe the next release) an optionpanel to configure it graphically. @Zork Danke, das hoffe ich auch :banana:
File: RaidPulloutOrganizer04-20-09
Re: Re: Strange Behavior
Posted By: Macniel
what a pity that you have dismissed the feature to mass-toggle between debuffs and buffs. So I have to implement this routine in my AddOn (RaidFramesPlus). I have also referred to you and your AddOn for this Idea :banana: Originally posted by lab1702 I haven't tested this in BGs yet, but will do and see if I can sort the buffs iss...
File: ImprovedMerchant04-18-09
Re: Shift
Posted By: Macniel
Originally posted by slickwalker Cant seem to get it to buy multiple stacks on shift click with this addon enabled. it is definitely possible to shift-click / shift-rightclick on these Buttons to buy multiple stacks, maybe you use an outdated version or an AddOn which interferse?
File: RaidFramesPlus04-17-09
Originally posted by Osamar It cou...
Posted By: Macniel
Originally posted by Osamar It could be possible to have actual/total life value in Ks.??? Something like "9.5 k (17.5 k)". Thanks. This display should do by now the custom format (-h 5) @Zork Wofür drückst du mir die Daumen?
File: ImprovedMerchant04-17-09
Re: GetOpt
Posted By: Macniel
Originally posted by jedasa Hey was wondering there is no change log so could you explain what the new GetOpt thing is for. ah sorry, the GetOpt is the configuration interface (which handels the /improveMerchant slash command) I will add that information
File: ImprovedMerchant04-17-09
@Ookami.kun if there were an interf...
Posted By: Macniel
@Ookami.kun if there were an interface provided by Recipe Book to check an item if it is usable/trainable by an alt so I would definitly implement such function. @antisocialink in v3.1 use /improvedmerchant v to set a vertical distance between those items
File: GetOpt04-13-09
kudos and feature request (boolean-type)
Posted By: Macniel
Good job on this Library, it works like a charm; but when you Parse -? (--help , too?) and you haven't set up a -? parameter yet you encounter a "-? is an unkown parameter" but you get, as expected, the parameter list. I would, if I may, request more parameter types such as boolean that would be very cool
File: RaidPulloutOrganizer04-12-09
Strange Behavior
Posted By: Macniel
From time to time (i think every RAID_ROASTER_CHANGED event) it changed the Buff/Debuff icons into Buffs; So on a Battleground there are lots of RAID_ROASTER_CHANGES and to change it back (even with /rpo buffs) is a bit annoying. I also have a feature request: I have placed my PlayerPortrait in the Central of the Space so from tim...
File: ScaleEverything04-12-09
Re: Removing frames
Posted By: Macniel
Originally posted by mark7777g Once you have added a frame to the list as movable how can you remove it totally from the listing if you don't want to work with that window anymore? Also, got error not hovering over a frame (just on the screen empty area) it created a frame in the list called (i forget exactly) worldframe. Id' li...
File: ScaleEverything04-01-09
Re: mouseover frame to get name
Posted By: Macniel
Originally posted by SmuvMoney I was wondering if ScaleEverything allows you to mouseover a frame to get its name. I know MoveAnything! allows this, helping you to get the frame name so you can eventually move and scale it. I see the Advanced tab screenshot, but I did not see if mousing over a frame would return its name for use...
File: ScaleEverything04-01-09
Everything should now be scaled and...
Posted By: Macniel
Everything should now be scaled and placed correctly, I am sorry for this late update.