Results: 331Comments by: Dant
File: ZMobDB Advanced609-05-07
Re: Little help
Posted By: Dant
Originally posted by Plz Hi, first of all thx for this mod. My question is, how can i show my health and mana bar, on both sides of my model. Mean like a Hud. Thx for responses. P.S. Sry for my bad english. ;) ZMC + ZMobDB Advanced shows "models" only ;) you need another Unit Frame Mod that can "portrait off".
File: ZMobDB Advanced608-31-07
4.3beta4 issues
Posted By: Dant
add bug list: "hide party in raid" option not work "portrait mode" sometimes not work sorry for those. if you want fix those ASAP.plz use ver 4.2d...not include event animations but another option will works. NOTE: "/zmc refresh" or "Model Right Crick" will re-writ all models include portrait. (ex: if slow mode on, your pe...
File: ZMobDB Advanced608-20-07
4.3beta4
Posted By: Dant
thx for waiting.new ver 4.3beta4 up. *change method when find new model(Bodaciouss's wish) addon "TRY" to locate center when you find new model *Add "Target/ToT Animation Models" *Add "Animation Model Settings" user can set rotate/zoom to animation model *BugFix:auto reflesh when Map window open/close *BugFix:Animation Model...
File: ZMobDB Advanced608-17-07
target model issue
Posted By: Dant
Originally posted by Qynova Great addon ! I still have the bug when i open the map and have no target; the whole frame fills with a player model :( thx and sorry for this issue.. type "/zmc config" and "Event Animation" OFF. (not checked sorry) or plz use 4.2d if you want fix this asap. target model issue seems from animat...
File: ZMobDB Advanced608-14-07
ver 4.3beta2 preview
Posted By: Dant
now working *Add "Auto position for default settings"(Bodaciouss's wish) addon "TRY" to locate center when you find new model *Add "Target/ToT Animation Models" *Add "Animation Model Settings" user can set rotate/zoom to animation model *BugFix:auto reflesh when Map window open/close *BugFix:Animation Models will use "Sheath...
File: ZMobDB Advanced608-13-07
Re: Re: to Therron
Posted By: Dant
Originally posted by Orez Is there any way to make my settings sharable between multiple characters? I.E. something like profiles in other mods? *all charactors use same model database file *ZMobDB Option Settings(portrait,slow mode etc) will save charactor own file *ZMC settings(window position&size) will save charactor own...
File: ZMobDB Advanced608-11-07
to Therron
Posted By: Dant
sorry for this issue. start work for fix it...
File: ZMobDB Advanced607-23-07
2 issues
Posted By: Dant
>Giddeaon ZMobDB Advanced not support "reload UI", but can refresh all models. plz "right crick" or "/zmc refresh" >Bodaciouss because addon does not have pre-set data and will use default position when you find slime 1st time. small mobs (likes slime,chicken,rat,rabbit etc.) will hiding downside of target window. plz use...
File: ZMobDB Advanced607-21-07
still working
Posted By: Dant
thx but its not comp. :) find issue: model doesnt use "sheath" when sit down if you have weapons in hand. now I testing beta2 ver.(not upload) *use sheath when model "sit down". *add event animations. *add "user original event model view"(zoom,rotation). users can use event model data (ex: Horde_UndeadMale_Dead). users...
File: ZMobDB Advanced607-18-07
Event Animation beta test
Posted By: Dant
ver 4.3 beta up add "Event Animation" (Wiltock's wish) (default ON) self/pet/party model play emote when... Dead Take Drink/Food plz stop pull if someone sitting or falls to ground /lol NOTE *emote model setting cant change from full body view *even if target emote model, target model doesnt plays emote if you d...
File: ZMobDB Advanced607-10-07
4.2d
Posted By: Dant
4.2d up(hotfix at 07-11-2007 07:41 PM) *BugFix:sometimes mouse control locked >tempelaars24 I add "stop mouse control script" in "Hide Window" event.Even if you get same issue,all mouse control will stop when "lost target". thx for waiting. >Wiltock add wish list&start planning : "add original animation event"
File: ZMobDB Advanced607-10-07
4.2c
Posted By: Dant
4.2c up *Bug Fix:model turns to default if models change "while UI OFF(alt+Z etc.)" *change reflesh method (right crick).will re-update all models perfectly
File: ZMobDB Advanced607-10-07
Re: little problem
Posted By: Dant
>tempelaars24 its one problem that original ZMC has. If you get this issue next time,plz hit ctrl + left "INSIDE TARGET MODEL WINDOW" for stop auto following. hit ctrl + right for stop auto pan. (addon seek "mouse button up" event for stop mouse control.) cant fix this issue perfectly but can decreace frequency. I'll upload 4....
File: ZMobDB Advanced606-29-07
4.2 up
Posted By: Dant
ver4.2 up *increase mouse intensity when setting model scale. *change command /zmc reset data >> /zmc delete data : delete data from database *change method when find new data.addon seek another data when user find new model ex.when you get poly 1st time... before: apply default setting. after:seek another "Sheep" data and...
File: ZMobDB Advanced606-27-07
4.1 up
Posted By: Dant
ver 4.1 up *Fix some bugs (checked at live server) *add mouse control ALT Key + Left Mouse Button = increace/decreace model base scale.(target window only) no need except too Big/Small models. increace model big/small limit (Dreadlorde's wish)
File: ZMobDB Advanced606-27-07
by the way
Posted By: Dant
ZMobDB Advanced use "default setting" when you target mob 1st time. default setting: *zoom 0 *facing front *position 0,0 *dont use Template and dont have pre-set model database.users have to build model view. ex.cant see Imp model 1st time.they hiding Left side.so need pan to right. ex."dragonmaw illusion" is too big and...
File: ZMobDB Advanced606-26-07
Error Fix
Posted By: Dant
most sorry for this issue....I missed upload file. hot fix (4.0d) up. but not checked sorry.(toc says 4.0c) give me 7h till check. and now I working "Settings for too Big/Small Models"(Dreadlorde's wish). comes up soon. plz wait..
File: ZMobDB Advanced606-26-07
Re: Re: bug fix & upgrade to V4
Posted By: Dant
not changed max/min size limit (still use original ZMC setting). now I planning it and will add new future. plz wait.. add wish list: *setting for MIN/MAX size
File: ZMobDB Advanced606-25-07
fix DL
Posted By: Dant
>Wiltock and all checked and fixed sorry... 4.0c now on stage.
File: ZMobDB Advanced606-25-07
bug fix & upgrade to V4
Posted By: Dant
>Dreadlorde sorry for this issue. its fixed now. AND Now I present you new Ver. ZMobDB Advanced "4" *all Buff,DeBuff,Items,Event supported(even if PvP Flag ON) *Selectable Data Mode. *Support Mobs who has same name-different shape (town guards etc) have fun :rolleyes:
File: ZMobDB Advanced606-04-07
3.9e
Posted By: Dant
3.9e add Shape-Shift Data "Dragonmaw Illusion"(SMV Dragonmaw Base buff) enjoy happy hunting :D
File: ZMobDB Advanced605-24-07
3.9d2
Posted By: Dant
sorry for this issue.I find syntax error :( and now upload 3.9d2 fixed ver. note:3.9d2 only fix "target portrait mode",no need if you will not use.
File: ZMobDB Advanced605-23-07
3.9d
Posted By: Dant
thx for waiting, update&bugfix ver up *update TOC file *BugFix:models will brake when get DRU buff "Tree of Life"
File: ZMobDB Advanced605-22-07
buff name issue
Posted By: Dant
Originally posted by Ezekiel127 Sorry wrote the last post in a hurry. Just to clarify - when a treant is in the group all models rest to defaults. Party, player, target, pet etc. They can be manipulated but the setting don't seem to save properly so when they're reselected or refreshed they simply go back to defaults. As soon as th...
File: ZMobDB Advanced605-20-07
shape-shift model default
Posted By: Dant
Originally posted by Ezekiel127 Again I just have to say superb work so far. The template feature has made life a lot easier. Have noticed one bug however. When in a group with a resto druid in treant form, the models seem to default to their original settings. As soon as the druid shifts back they act as normal. Just thought you'd...