Results: 3Comments by: altermixt |
File: AbyssUI Classic10-01-19 |
Next update, and did the tooltip it...
Posted By: altermixt
Next update, and did the tooltip it's fixed? I didn't have time to test it. Almost did all the updates without testing, kinda busy these days.
~ or just add this to the lines 187, 188 of classic functions and save it until I can update it.
TargetFrameNameBackground:SetAlpha(0.5)
TargetFrameNameBackground:SetVertexColor(0/255,...
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File: AbyssUI Classic10-01-19 |
The abyssUI is just perfect! I've b...
Posted By: altermixt
The abyssUI is just perfect! I've been using it since the launch of classic.
There is only ONE thing I don't like and that's the target's background color. (shown on the picture below)
Can you tell me how can I edit it so it's just like the player frame (on the left)
I want to make all of the targets (npcs, vendors, mobs) to be t...
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File: AbyssUI Classic09-29-19 |
The abyssUI is just perfect! I've b...
Posted By: altermixt
The abyssUI is just perfect! I've been using it since the launch of classic.
There is only ONE thing I don't like and that's the target's background color. (shown on the picture below)
Can you tell me how can I edit it so it's just like the player frame (on the left)
I want to make all of the targets (npcs, vendors, mobs) to be t...
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