Results: 293Comments by: Neal
File: nRune12-26-08
Wall of code crit you for over nine...
Posted By: Neal
Wall of code crit you for over nine...^^ for i = 1, 6 do local frame = _G frame:SetMovable(true) frame:SetUserPlaced(true) frame:EnableMouse(true) frame:SetScript("OnMouseDown", function(self) self:StartMoving() end) frame:SetScript("OnMouseUp", function(self) self:StopMovin...
File: nRune12-25-08
Ok ;) If anyone have a problem w...
Posted By: Neal
Ok ;) If anyone have a problem with the positions of the runeframe..try /run RuneFrame:ClearAllPoints() RuneFrame:SetPoint("BOTTOM", UIParent, 0, 265) RuneFrame.SetPoint = function() end
File: oUF_Neav12-24-08
Re: Error
Posted By: Neal
Originally posted by reale Same error when I get on my Tundra Vendor Mount: ...oUF_Neavx.lua:73: attempt to index field 'Level' (a nil value) Thx, I will fix this as soon as possible
File: nMainbar12-24-08
Please deactivate all other addons...
Posted By: Neal
Please deactivate all other addons und try only nMainbar.
File: nRune12-24-08
RuneFrame:ClearAllPoints()...
Posted By: Neal
RuneFrame:ClearAllPoints() RuneFrame:SetPoint("BOTTOM", UIParent, 0, 265) ~ line 6 - 7
File: oUF_Neav12-23-08
Originally posted by Nidra Hallo...
Posted By: Neal
Originally posted by Nidra Hallo Neal, ist es möglich bei deinen Unit frames die Mana und lebensanzeige von einen Selbst und dem ziel dauerhaft einzublenden? Also das man nicht extra mit der Maus darüber muss.Und bei einen Selber den Max mana und das Mana das man gerade noch hat einzublenden? Ich kenn mich da net so gut aus hoff...
File: nRune12-22-08
Sorry for any problems with this mo...
Posted By: Neal
Sorry for any problems with this mod. I forgot to upload the second folder
File: nRune12-21-08
Originally posted by Disiesel SOm...
Posted By: Neal
Originally posted by Disiesel SOmehow the original rune icons are showing for me instead of the ones in your screenshot. I tried checking if there was any addon conflicting. but it;s the same after disabling them all. There is a .blp replacement in the zip file, please check that you have them in the right folders
File: oUF_Neav12-21-08
Re: Plugins
Posted By: Neal
Originally posted by Theliraan Could you post supported plugins such as oUF_BarFader, oUF_Smooth etc please? You can use every plugin if you add the code lines of the plugin. Read the readmes of the plugins for more infos
File: oUF_Neav12-21-08
Arg! Damn -.-
Posted By: Neal
Arg! Damn -.-
File: oUF_Neav12-21-08
Originally posted by Priscylla Is...
Posted By: Neal
Originally posted by Priscylla Is there a simple way to add latency to the castbar? The code look like this.. if (unit == "player") then self.Castbar.SafeZone = self.Castbar:CreateTexture(nil, "ARTWORK") self.Castbar.SafeZone:SetTexture(texture) self.Castbar.SafeZone:SetVertexColor(0, 1, 0, 0.8) self.Castbar.SafeZone:Se...
File: oUF_Neav12-21-08
Originally posted by ronjon any w...
Posted By: Neal
Originally posted by ronjon any way to make the default target casting bar work with this? Why? Oo This Layout has a Target, Player, Focus and Petcastingbar.
File: nMainbar12-20-08
Originally posted by H4DOUK3N Goo...
Posted By: Neal
Originally posted by H4DOUK3N Good to see this up again :) Just wondering how I'd go about hiding the shapeshift bar. Also does this now house it's own range indicator, or will I still have to use RedRange? Thanks in advance for any help. Use RedRange ;)
File: oUF_Neav12-20-08
Nein, diese Datei ist vorhanden den...
Posted By: Neal
Nein, diese Datei ist vorhanden den es ist eine WoW integrierte Datei. I think i have fix the errors but i must test it first in a raid before i can upload a new version. Originally posted by aTTi Bin zwar ein lua noob (kenn mich überhaupt nicht mit aus) aber vielleicht liegt es hier dran self.overlay:SetTexture("Interface...
File: oUF_Neav12-19-08
Originally posted by dispel Neal,...
Posted By: Neal
Originally posted by dispel Neal, wie macht man den Kalendar in der nMinimap sichtbar ? Sorry das gehört aber nicht in diese comments.. wen dan eine pm bitte Thx to all other for the feedback and bugs The holidays have begun, so i have now enough time to fix the bugs and add new features
File: nRune12-19-08
Originally posted by ronjon unfor...
Posted By: Neal
Originally posted by ronjon unfortunately this addon does not come with the gloss texture that is in your nSettings folder. would you be able to upload it neal? aaaah me noob :< new version will come in the next hours
File: nMainbar12-01-08
Originally posted by Rabbit Think...
Posted By: Neal
Originally posted by Rabbit Think you'll get this bug fixed before Wednesday? Why Wednesday?^^ I dont know because these damn Vehiclebar doesn't work incombat and i dont know why..
File: nMainbar11-16-08
Originally posted by sillysyra Ev...
Posted By: Neal
Originally posted by sillysyra Every time that I go into or leave a vehicle while in combat the bar doesn't update leaving me to have no control until I leave combat and /rl. no error messages This is only a bug, i will fix this soon
File: nMainbar10-28-08
Originally posted by danbar Is th...
Posted By: Neal
Originally posted by danbar Is there a way to make option "Always Show AcionBars" working? Basically I'd love to have nMainBar looking the way it looks when you start draggin something... This options are in the interface menu Oo?
File: nMainbar10-28-08
Originally posted by qeed My keyb...
Posted By: Neal
Originally posted by qeed My keybindings isn't shown on the buttons. How do i fix this? Thanks for a good mod! This isn't a bug, its a feature ;) Seach in the nMainbar.lua at hotkey:Hide() and delete this line und then reload your ui
File: nMainbar10-19-08
Originally posted by Ceetos ich h...
Posted By: Neal
Originally posted by Ceetos ich hab seit der neusten version keine Stance bar mehr :eek: also pala mit auren und so .. is das nur bei mir so ? btw das scalen hab ich depp gefunden :banana: Jup, nMainbar kann sowas nähmlich nit ;)
File: nMainbar10-18-08
Originally posted by Ceetos ich h...
Posted By: Neal
Originally posted by Ceetos ich hab nun auch mal ne frage .. wie kann die die ganzen leisten kleiner machen .. in der alten version gabs ja in der lua diesen scale befehl .. den find ich nu nichmehr btw feines addon :) Schau die anderen .lua Dateien durch da wirste fündig ;)
File: nMainbar10-18-08
MainMenuBar:ClearAllPoints() MainM...
Posted By: Neal
MainMenuBar:ClearAllPoints() MainMenuBar:SetPoint("BOTTOM", UIParent, x, y) Have fun :P
File: nMainbar10-13-08
Originally posted by H4DOUK3N Hmm...
Posted By: Neal
Originally posted by H4DOUK3N Hmm seems I haven't updated this in a while D: Downloaded the latest version and extracted, only to notice "nShapeHide" & "nMainbar_RedRange" aren't included unlike the (older) version I currently have. Question is does nMainbar still support these features? I dont know but i think it work ti...
File: nMainbar10-13-08
Re: Defauly ActionBar textures
Posted By: Neal
Originally posted by CasperBangstad First of all, thanks for a great AddOn! However, I would like to use the default action bar textures, and when looking through previous comments one was told to simply remove the skinning section in the lua, which I did. Unfortunately this does not revert back to the default Blizzard action ba...