Results: 85Comments by: syncrow
File: SyncUI03-04-18
when I want to quit the game it tel...
Posted By: syncrow
when I want to quit the game it tells me that SyncUI was blocked because of an action that is only usable by the blizzard IU. Investigating this issue, cause the functions Logout() and Quit() seemed to be changed. I would ask you to use either /logout or /quit for now.
File: SyncUI03-04-18
Update 1.5.1 is out! Minor bug f...
Posted By: syncrow
Update 1.5.1 is out! Minor bug fixes!
File: LS: UI02-26-18
:banana:
Posted By: syncrow
:banana:
File: LS: UI02-08-17
sweet color transition ;>
Posted By: syncrow
sweet color transition ;>
File: LS: UI12-16-15
There are some texture issues if yo...
Posted By: syncrow
There are some texture issues if you scale the UI to 1.0 or higher http://fs5.directupload.net/images/151216/rcczwx3a.png It would be nice to scale the "restricted action bar" itself in addition to scale UIParent. Maybe add a STATIC_POPUP or reload-button for toggling the action bar modes (makes it way easier to switch, rather...
File: LS: UI12-01-15
http://i.imgur.com/D1ZoMlH.png I...
Posted By: syncrow
http://i.imgur.com/D1ZoMlH.png I will quit my UI and use yours *.*
File: LS: UI11-24-15
I've made some progress and here is...
Posted By: syncrow
I've made some progress and here is a new preview. http://i.imgur.com/SyjW44i.png superb! somehow, reminds me of "The Incredible Adventures of Van Helsing". Really like you're taste of art design! wish i could get it for my UI^^ Tip: for maybe a second bar above the main bar, consider using a whole new texture combinding ea...
File: LS: UI11-04-15
Damn, it turned my aura tracker int...
Posted By: syncrow
Damn, it turned my aura tracker into memory hog :rolleyes: From 1.3MB to 12-20MB withing few minutes of a raid boss fight, lol :o most crucial part is when you filter buffs / debuffs per specific unit but you have to cycle through all 40 auras ... its a mess
File: LS: UI11-04-15
I finally eliminated huuuuuge memor...
Posted By: syncrow
I finally eliminated huuuuuge memory leak in my aura tracker... When you need to track something on one or two certain units, ALWAYS use RegisterUnitEvent method. yeah, aura tracking might be a memory expensive job =P
File: LS: UI06-24-15
The new UnitFrames are so sweet <3...
Posted By: syncrow
The new UnitFrames are so sweet <3 Unfortunately, that stuff is coded blindly, so I'm not really sure how it works in arena, needs proper testing :( And I'm more than sure that almost no one is gonna use it, cuz there are so many specialised addons with cool aura trackers and shit. Add a cc tracker and it will be fine! (most...