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Results: 83Comments by: harl
File: Cellular02-09-09
I pretty much like Cellular as it i...
Posted By: harl
I pretty much like Cellular as it is, yet, an (optional) shift-click button to report a message as spam or, respectively, its sender as a spammer/bot, would be very nice really, since for some reason right-clicking names just brings up the edit-box for me instead of the common context menu (this isn't Cellular's fault at all, but I w...
File: Altoholic02-02-09
I'm not getting that previously men...
Posted By: harl
I'm not getting that previously mentioned error. But I had to delete my SavedVariables/Altoholic.lua for Altoholic to be fully functional again, since all of its tooltip parts were just showing 1 everywhere even if I had more than 1 piece of that item with that same character. Everything's fine now again, just wanted to let you...
File: QuestQuery11-04-08
Thanks for sharing this small but v...
Posted By: harl
Thanks for sharing this small but very useful add-on. :)
File: ButtonBin10-30-08
I missed a visibility option with B...
Posted By: harl
I missed a visibility option with ButtonBin, that it would show its bins only on mouseover but also keep them hidden in combat. So I went there and (crudely) added it myself. in ButtonBin.lua, line 778: mouseNoC = "Mouseov.+no combat", line 1072 et seqq.: elseif bdb.visibility == "mouseNoC" then if playerIn...
File: Armory10-30-08
ArmoryFu
Posted By: harl
I think, ArmoryFu shouldn't have FuBar as a mandatory dependency, since LDB display add-ons like ButtonBin in combination with FuBar2Broker are able to show ArmoryFu in their own way even without FuBar being loaded itself. Anyone not using ArmoryFu would keep it disabled in the add-ons list anyway (right?), so there's no real reason...
File: Broker_Location10-30-08
So, this basically looks like an LD...
Posted By: harl
So, this basically looks like an LDB porting of FuBar - LocationFu. Good. :)
File: BigTrouble02-03-07
*break break*
Posted By: harl
since a certain revision of BigTrouble, sometimes auto-shot isn't recognized correctly. before that revision it worked perfectly. it may be because the delay for displaying the bar without constantly checking for another auto-shot is too short or too long. maybe BigTrouble should check for any new auto-shot by the player and stop th...
File: Sage UnitFrames12-11-06
i really miss this addon :-|
Posted By: harl
i really miss this addon :-|